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-   -   I'm Working On A New Ship Set (http://forum.shrapnelgames.com/showthread.php?t=22187)

David E. Gervais January 1st, 2005 03:40 PM

Re: I\'m Working On A New Ship Set
 
Race set 3 looks great, but where is the purple jellybean accelerator canon?

Did you use purple M&M's again?

http://forum.shrapnelgames.com/image...ies/tongue.gif

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities January 1st, 2005 03:58 PM

Re: I\'m Working On A New Ship Set
 
I am not happy with the RP either, but it is the best I can at this time. http://forum.shrapnelgames.com/images/smilies/frown.gif I will most likely change it before the set is released.

Ed Kolis January 1st, 2005 05:36 PM

Re: I\'m Working On A New Ship Set
 
Trees in the weapons platform pics? That will be one that will be emulated fo years to come! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Baron Munchausen January 1st, 2005 06:48 PM

Re: I\'m Working On A New Ship Set
 
Quote:

Atrocities said:
I just did a major update to Race 3. and finsihed off most of the set. There are still 8 ships that I have not done yet, but I will get to them when I have time.

Take a look and let me know what you think.

I agree that the Race Portrait is cheesey, but the ships are very nice! The sense of a single unifying design philosophy is strongly felt but it's fairly easy to distinguish the different classes, and they all look 'sleek' or 'graceful' like you want SciFi ships to look. I'd like to see this design set modeled for SE V, along with that 'wedge' shaped imperial set from a few weeks/months ago.

Atrocities January 1st, 2005 08:35 PM

Re: I\'m Working On A New Ship Set
 
Thank you all for the comments.

That imperial wedge set is actualy done. It was completed as a private set for a member of the forum. He gave me all the back story info for the set, but I lost the models when the comp crashed. I might have them on disk, but finding the right disk is the problem.

http://forum.shrapnelgames.com/images/smilies/happy.gif

Race portraits are proving to be most difficult. And this set has the highest polygon count per model of any of my sets. The Dreadnought alone has over 100,000 polygons. Now that is detail. http://forum.shrapnelgames.com/images/smilies/happy.gif

Rendering the Troop Infantry image took nearly five minutes.

And yes, trees in the weapon platform give it a planet side feel that was lacking IMHO. I hope they are liked.

Phoenix-D January 1st, 2005 08:44 PM

Re: I\'m Working On A New Ship Set
 
Quote:

Ed Kolis said:
Trees in the weapons platform pics? That will be one that will be emulated fo years to come! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Unless you happen to be making races like mine, in which case the weapon platforms are underwater. http://forum.shrapnelgames.com/images/smilies/wink.gif

Atrocities January 1st, 2005 08:48 PM

Re: I\'m Working On A New Ship Set
 
David had a good idea for weapon platforms. Floating platforms above the clouds on repulser platforms or long poles. Very inovative idea IYAM.

Atrocities January 2nd, 2005 07:19 AM

Re: I\'m Working On A New Ship Set
 
Ok, I have redone the race Portrait. In my humble opinion, it is a hell of a lot better than the old one.

(The best I can do given my limited skill.)

Race 3 (Not Yet Named)

Raging Deadstar January 2nd, 2005 08:45 AM

Re: I\'m Working On A New Ship Set
 
Incredible....Incredible...

The Only downside is the polygon count, that Juggernought would be my ship of choice in Starfury http://forum.shrapnelgames.com/images/smilies/wink.gif I love this set though.

Atrocities January 2nd, 2005 08:57 AM

Re: I\'m Working On A New Ship Set
 
If you can get the count down to a usable level, I will be happy to license the model for your use. http://forum.shrapnelgames.com/images/smilies/happy.gif


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