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-   -   3D modelling - HELP! (http://forum.shrapnelgames.com/showthread.php?t=22296)

Atrocities January 10th, 2005 02:16 PM

Re: 3D modelling
 
Quote:

TurinTurambar said:
OK here they are as larger images. The shading of the models kinda gets lousy when rendered so they look even more "untextured" than when created. I guess I could try to attach them as whatever format can be opened in another modelling program? Then someone else could slap some skin on them? Like I said, I'm an artistic person, but I actually have no idea what I'm doing!

So here's the Medium troop:
[image] [/image]


...and here's a small transport:
[image] [/image]

AAAaaaarrrgh! http://forum.shrapnelgames.com/images/smilies/mad.gif or not...
I can't "paste" between the [image]tags.

*/me feels dense and rolls eyes at self repeatedly.

Must be a PNG image.

Atrocities January 10th, 2005 02:33 PM

Re: 3D modelling
 
First, what Version of DOGA are you using? If its L1 then go get L3 and install it.

Go HERE and enter in this address into the Translate Website tab. http://doga.jp/2004/programs/dogal/dogal3/download.html Set to translate from Japanese to English and click ok - if it fails, try again. If not download L3 210 or L3 210 T or both. L3 210T has High Res objects and rendering ability.

Also visit the DOGA Forums and browse them for links to download new parts. Also visit Todd's WEB SITE for more help.

You have seen the renders I have done, so that should tell you that it can be done.

TurinTurambar January 10th, 2005 09:18 PM

Re: 3D modelling
 
I'm going to upgrade from L1 to L3 today now that I'm fairly comfortable with L1. Will it install seperately or update the L1 install?

Atrocities January 10th, 2005 09:48 PM

Re: 3D modelling
 
I don't know. I guess the best way is to install it and see what happens. Mostly likely it will install over L1 and you will have to select your L1 images manually as it will default to open only L3 images.

TurinTurambar January 10th, 2005 11:05 PM

Re: 3D modelling
 
1 Attachment(s)
I've now installed L2 and L3. They install seperately. In the File drop-down of 2 and 3 is the abililty to "Open DOGA-L1 File."
I've got a boring fighter model I made in L1 opened in L2 and I'm playing with the textures.
[image]http://www.shrapnelcommunity.com/threads/uploads/323207-BoringFighter.bmp[/image]
Don't so much like any of them. Are there textures to download into this as there are parts/components? Is there a way to mod the textures to get different effects? If TC is only using DOGA, where does he get all those *****in textures?

Thanks,
Turin[img]/threads/images/Graemlins/icon42.gif[/img]

TurinTurambar January 10th, 2005 11:09 PM

Re: 3D modelling
 
Oh fer f's sake...

Atrocities January 11th, 2005 12:14 AM

Re: 3D modelling
 
Take a night off and relax. You will figure it out in the morning.

Open the DOGA L3 folder and make a short cut for the DOGA.exe file.

Or copy the DOGA file and BMP for the ship you have and email them to me. (Zip them please.) I will see what I can do.

The textures are mostly made or aquired via a google search.

Also to post an image on this site it has to be PNG. You can save your rendered object with a black back ground as a PNG. (Doga L3 that is) L1 is much more limited.

Just send me the files.

Atrocities January 11th, 2005 12:17 AM

Re: 3D modelling
 
1 Attachment(s)
I downloaded and resaved your image as a png. Lets see if it works.

Never mind, did not work. Ask David Gervais how he did it.

Nodachi January 11th, 2005 01:27 AM

Re: 3D modelling
 
1 Attachment(s)
Let's give it a try:

http://www.shrapnelcommunity.com/thr...3-fighterx.png

OK, the only thing I did different was to resave it with a lowercase png as the file extension;
<font class="small">Code:</font><hr /><pre> [image]http://www.shrapnelcommunity.com/threads/uploads/323233-fighterx.png[/image] </pre><hr />

NarfsCompIsBack January 11th, 2005 02:06 AM

Re: 3D modelling
 
Oooh! Aaah!


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