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Re: Capship Mod
Please Note: This Is Only A Beta Version. Full Version Not Yet Available.
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Re: Capship Mod
That's Fyron's point, though.
If you put a pictures/races folder into your mod, only the races listed there will be in your mod. You don't even need to copy the BMPs and TXTs, just have the racename folder for ONLY the races you want to include in the mod. |
Re: Capship Mod
StrategiaInUltima, you are more than welcome to take a look a the mod I was working on. It has some of the same concepts that your's has and I'll probably not go back to it. Strip it out, use anything you happen to like, delete it and tell me to STFU, whatever. http://forum.shrapnelgames.com/images/smilies/wink.gif Here's a download link.
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Re: Capship Mod
Quote:
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Re: Capship Mod
Thank you Nodachi... I am indebted 2 U http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Capship Mod
Erm... Nodachi... I've tried three times, but something's wrong - perhaps with my copy of PowerArchiver or with the file or the disk. When I download it it shows up as being 79kB, and it conitnues to say that when I put it on a disk and transfer it to my own computer (I've got no internet connection on my PC, so data transfer has to happen with disks.) but when I open it, it shows only "changelog.txt" as being 200kB and packed as 400kB, and it won't open or extract. Could you plz make a zipfile of your mod and post it again? Perhaps then it'll work...
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Re: Capship Mod
1 Attachment(s)
OK, zip file attached. http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Capship Mod
Thankyou... it looks very promising http://forum.shrapnelgames.com/images/smilies/laugh.gif I'm sure to use some aspects of it...
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Re: Capship Mod
[approx. diameter of eyes: 10 cm, approx. diameter of pupils: 20 angstrom] EEP..... the engines! The engines! [faints]
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Re: Capship Mod
Are you referring to my mod? If so, the engines and control components use scale mounts.
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