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Re: A New Mod: Oglala Sioux
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good play Liga |
Re: A New Mod: Oglala Sioux
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Thank you very much.
I would like to add this update to Version 1.01 here, and would happy if you and others could host it. I would like to thank everyone for their feedback so far. It was very helpful for generating this update. This update mostly has NERFS -- I hope this meets with your approval. Here are the changes: ------- BALANCE ------- NERFS: - With only 1 exception, increased Encumberance of ALL recruitable units and all heroes by 1-3 - Reduced protection of Crazy Horse rider by 1 - Reduced Feathered Leather to Prot 4, retained Enc 1 - Holy Chieftan must ride naked (or with his Ghost Shirt): he no longer has a body slot - Reduced HP of Oglala Raider by 2, reduced both Strength and Attack Rating of Oglala Raider by 1 - Decreased Defense of mounted Hunter and Foot-hunter by 1 - Increased Resource Cost of Oglala Warrior and Warrior Chieftan BONI: - Increased Strength of Oglala Warrior by 1, he now wears Ornamental Armor - Holy Chieftain now has 1 natural Protection - Warrior Chieftan, Elucidator of Traditions and the Master of Dream-Visions now have Charmed Feathered Leather, costs more resources - Changed Magic Warpaint to Prot 5 - Chieftan now wears Ornamental Leather, costs more resources OTHER: - Changed Ornamental Leather to Prot 6, Enc 2 - Holy Chieftain and Crazy Horse Rider now have Magic Warpaint ------ MISC ------ - Added new authentic names, deleted a few embellished names; authentic name count now approx. 200 - Crazy Horse, the Hero, no longer has a Tien Chi name ------- NOTES ------- - Still waiting for the ability to mod (negative) Fort Defense bonuses (penalties) - Still waiting for the ability to mod patrol bonuses - Hoping for the ability to mod awe ability with negative modifiers (weak awe: -2) |
Re: A New Mod: Oglala Sioux
it is on my web site now!
thank you Liga |
Re: A New Mod: Oglala Sioux
Just one question, what would the consequences of weak awe be?
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Re: A New Mod: Oglala Sioux
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So I would have hoped that an Awe -2 would mean that a creature with a Morale of 9 has a 50% chance of striking successfully. |
Re: A New Mod: Oglala Sioux
Ahhh! Wouldn't a better ability apply like 'Hatred'? Maybe not...
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Update
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Sorry, in the version 1.1 which I had posted above there is a mistake: I had used the #itemslots suggestion, unknowing that #mounted does not override the foot slot.
This version 1.11 attached here is identical to the one posted in 1.1 above, but removes the falsely added foot slot from Holy Chieftan. (Now the Holy Chieftan has no body slot and, as it should be, also no foot slot.) Sorry. And sorry, Liga -- could you switch again? |
Re: A New Mod: Oglala Sioux
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X + 2d6(oe) vs Y + 2d6(oe), where X and Y are a mix of stats and various boni/penalties etc. In your example (awe+1 vs moral 13): X = 11 and Y = 13 Look in this thread. Look-up "-2" in Endoperez' chart. The chance of overcomming the awe is ~70%. |
Re: A New Mod: Oglala Sioux
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Re: A New Mod: Oglala Sioux
Thanks very much!
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