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Re: System Gravitational Shields
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Re: System Gravitational Shields
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This ability adds Value1 % to the chance of enemy direct-fire weapons hitting this vessel. The modifier adds, so 50% + 30% = 80% It increases the chance that you will hit the target ship. From the other side, it decreases the ECM value of the ship it is on. Either way is correct. I was trying to remain consistent and cast things from the firing ship's point of view. By the way, I have updated the Standard HTML version of the document. |
Re: System Gravitational Shields
The "Point Defense" ability description is missing from the ability list.
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Re: System Gravitational Shields
There is no "Point Defense" ability. It is "Point-Defense".
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Re: System Gravitational Shields
Er, ok, but did you just edit it? I'm pretty sure yesterday it just had one or two words and then a comma followed by nothing on the desciption line.
PvK |
Re: System Gravitational Shields
I think so PvK: there was no description (well, two works) for Point-Defense the last time I browsed the file, so yesterday evening GMT (and I looked at my cache version to verify it was indeed so).
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Re: System Gravitational Shields
Thanks for saving me a sanity point, Alneyan. http://forum.shrapnelgames.com/images/smilies/happy.gif
PvK |
Re: System Gravitational Shields
I corrected a few errors here and there in the file yesterday, yes.
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Re: System Gravitational Shields
Does Devnull mod have modded component to destroy sphere- and ringworlds? I am playing few games using that mod but I haven't checked the thing...
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Re: System Gravitational Shields
They can destroy planets up to Stellar Moon, a special sort of Ringworld I believe (they can also destroy extra huge planets). They cannot destroy Ringworlds or Sphereworlds.
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