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Re: But do you really like SC in dominions2 ?
I agree about life drain. Being as it is now (drain life+fatigue) has following effect in MP games.
Players rush to summon SCs, then mass produce wraith swords/blood thorns to equip them. It's very rewarding and efficient tactic. So much that it has become a no brainner. I think that taking away fatigue drain from drain life will have a real significant impact reducing SC tactics. I also think that national troops and battle summons should be made cheaper. But this is only because I like epic battles. I want to see more armies made of varied troops that complement each other, backed by support units (mages. priests). Currently in my typical MP game I have any number of small armies (usually one-four SCs) as my offensive force. edit: wonder what are the devs planning to do about this on DOM-III |
Re: But do you really like SC in dominions2 ?
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Re: But do you really like SC in dominions2 ?
I have absolutely no problems with SCs as they currently stand, as they are vital to prevent the game from devolving into a zerg rush of "whoever has the most troops wins".
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Re: But do you really like SC in dominions2 ?
The point about having life drain still stands, even if you remove trampling from the equation. Quote:
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Re: But do you really like SC in dominions2 ?
Ice devils do not have a trample attack. If they did, then they would never be used as a solo SC.
I personally like SCs. But I HATE the idea of a single SC taking on an infinite number of troops because of life drain. SCs ought to complement your army, not substitute for it. An equivalent sized army fight, one with a couple of SCs and one without, now THAT would be a cool battle. I would certainly bet on the army that contained the SCs even without life drain in the equation, which is only proper. Somebody made a comment above about the risk of sending in an SC to battle. They do die, that's for sure. But SCs survive a lot more often when accompanied by a real army. I truly believe all that is really needed to balance SCs is a method to ensure that ANY SC dies to pretty much any medium sized army when going solo. Fatigue is likely the proper answer to making that happen. |
Re: But do you really like SC in dominions2 ?
Can you add encumbrance to the life stealing weapons? If so we could run some tests to see how much is fair.
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Re: But do you really like SC in dominions2 ?
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On the other hand, there are units which do not use fatigue in hand to hand combat, there are units that have such huge amounts of HPs that they regenerate 30-40 hps with one item and build-in regeneration, and there are units that do not get hit in combat, even when it is a clash of SCs armies that lasts the full 50 turns. Some units match all three of the above. If we were to forbid the life drain items in a game, I assure you that it will still be won with supercombatants. By the way, a few weeks ago I watching my boyfriend's arch and ice devils one-shot killed by supercombatants without lifedraining weapons. I think that once he saw that happenning, he used mages to take care of the opposition. A supercombatant is no match for three well-scripted mages. An army of pure-melee supercombatants is no match for a similary priced army of mages. The only type of unit that gets the short end of the stick is non-commander, melee units. But in an age where the gods come down from Heaven to fight, how much would a dude with a short sword accomplish? |
Re: But do you really like SC in dominions2 ?
I was wondering about Life Drain SC's versus SC's, even maringal ones with big swords like, Frost/Fire Brand(or armor piercing/negating), which are cheap, 1 handed, and do huge damage.
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Re: But do you really like SC in dominions2 ?
Panther ... i really like your answer ...
that's true! SC are good just as "hero" in an army (and theyr are, of course, funny) ... what I don't' like is just have a SC that kills armies alone! ... anyway, making sure that no one could really get rid of all fatigue alone (with items and spells) could help a lot! good play Liga |
Re: But do you really like SC in dominions2 ?
I would have never believe I'd write that, but I mostly agree with Panther. The best battles are these in which well equiped supercombatants and a retinue of well-scripted mages face off. I have saved three battles like this, and sometimes watch them and draw conclusions. I think we posted one or two here.
Personally, I am not too worried about SCs taking on armies and winning. If one rushes for SCs, she will get low-end SCs by turn 10-15. By that time, good nations can come up with a mage-based anti-SC squad. Not all nations, of course. As for those who try, on turn 30, to fight SCs or mage squads with vanilla national troops, I have no sympathy for them. Cavarly charges against tanks have been tried, and I have no sympathy for those who got slaughtered in them. The Russians claim that Gen. Dovator had quite a bit of success using partisan cavalry tactics in WWII... but even if that's true, it's only the exception that confirms the rule. |
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