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Re: The People\'s Mod
I really can't say about that. The sensors weren't my doing. I guess the internal sensors shouldn't get levels at all since they only enable the ship status view. Or whatever that's called where you can view the components of your ship.
I can't recall what the ext sensors did. |
Re: The People\'s Mod
I have gotten a bunch in Freeport
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Re: The People\'s Mod
So maybe I'm blind, but..where the heck is the download link?
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Re: The People\'s Mod
You have to goto the forum and in the menu on top is the link to the downloads section.
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Re: The People\'s Mod
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Re: The People\'s Mod
Euh, I'll add a link to the download section to the main page. I am going to solve the range check error, but school work is keeping me swamped until Wednesday at the earliest.
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Re: The People\'s Mod
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I guess trying to see what elements are common between all the systems mentioned might be a good place to start looking for the bug. I suppose it wouldn't help much if there was more than one source though. |
Re: The People\'s Mod
I'd look for components aboard AI ships being the cause.
Either find the empires common to those systems and inspect their designs, or just try installing and using all the components on your ship to see which one breaks it. |
Re: The People\'s Mod
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Re: The People\'s Mod
I have a question as to the mod, are you going to add "Heavy: beam weapons? most of the ships are faster that the Torps and CSM's so unless you are going opp directions or right on top of them they are usless...just my $0.02
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