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-   -   Slugfest 3 Finished - Turms wins (playing Arco) (http://forum.shrapnelgames.com/showthread.php?t=23180)

PashaDawg March 21st, 2005 11:00 PM

Re: Slugfest 3 (open)
 
Quote:

The Panther said:
Pasha - Why did you spend 80 design points to get astral on a phoenix??? Air/fire is plenty ehough to make a rough and tumble, powerful immortal pretender. Personally, I am partial to a F9/A5(or 6) bless on my phoenix. Maybe I ought to try that for TC......

I was just having fun to see what I could see. I was playing by myself... so no risk... just fun. He was a mind-burning, sulfur-hazing, wacked-out, never-dying bird!! http://forum.shrapnelgames.com/image...es/biggrin.gif Spring/Autumn is a fun theme.

Aku March 22nd, 2005 01:47 AM

Re: Slugfest 3 (open)
 
I have to withdraw from this game.

Some things just happened and in the morning I have to go away and wont be back for maybe a month.

I will see you guys when I get back.

Aku

PashaDawg March 22nd, 2005 09:35 AM

Re: Slugfest 3 (open)
 
Bye, Aku. Catch you when you return.

Oversway March 22nd, 2005 11:24 AM

Re: Slugfest 3 (open)
 

Sorry to see you go Aku. I've removed you from the list.

We have 2 votes for ringworld. Should we use this map instead?

I will update the victory condition to be 55% of provinces, I may fiddle with the number right before we start, but I won't change it drastically unless everyone wants me too.

Still waiting on pretenders from a lot of people. I'll start PMing them (not The Panther or Boron, since I presume they are working on them).

PashaDawg March 22nd, 2005 07:17 PM

Re: Slugfest 3 (open)
 
I am easy about the map, as long as it is not a BIG map. I've never done ringworld... so that might be fun.

En Forcer March 22nd, 2005 09:04 PM

Re: Slugfest 3 (open)
 
What races are still available? I've researched the mods you require and think I can adapt...(I hope!)

Thanks!

PashaDawg March 23rd, 2005 09:33 AM

Re: Slugfest 3 (open)
 
Quote:

En Forcer said:
What races are still available? I've researched the mods you require and think I can adapt...(I hope!)

Thanks!

See the first post in this thread!!

Tiltowait March 23rd, 2005 04:56 PM

Re: Slugfest 3 (open)
 
Play ringworld, I've never had the chance to watch anyone playing one of my maps http://forum.shrapnelgames.com/image...es/biggrin.gif

There are more than 2 neighbors per player, you can take the spoke elivators to remote destinations. And look at the spoke locations with the editor before you play, so no one has an unfair atvantage...

En Forcer March 23rd, 2005 06:16 PM

Re: Slugfest 3 (open)
 
This will be new for me. A race I've never played, on a map I've never played, against people I've never played and rules I've never tried.

God I love this game...

(Pythium pretender submitted)

Boron March 23rd, 2005 06:31 PM

Re: Slugfest 3 (open)
 
Just sent my pretender http://forum.shrapnelgames.com/image...es/biggrin.gif .


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