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Re: The Galactic Council needs YOU!
Thanks luke-slovakian. I love this game, Its like a David Weber novel in game form.
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Re: The Galactic Council needs YOU!
Make sure to browse the help files for the mod. There are some very startling changes from the stock game. Pay particular attention to the Empire Setup help file.
http://adamant.spaceempires.net/help/ |
Re: The Galactic Council needs YOU!
I only need the adamant mod, right? Would it cause problems if I downloaded any others?
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Re: The Galactic Council needs YOU!
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As long as you install mods properly, they won't conflict. Never ever overwrite the stock datafiles with a mod, excepting only the ImageMod. Install each mod in its own folder within the Space Empires folder. You don't have to worry about this with the Adamant Mod installers, however, as they automatically put everything in a new subfolder of wherever you point them to. When installing the Adamant Mod, you can just give it the root SEIV directory and it will take care of the rest. For other mods, it depends on the mod and the method of installation, but each mod should end up in a separate folder. To play a mod, you can either edit path.txt manually or use the Mod Launcher program, which I believe comes on the SEIV Gold CD. |
Re: The Galactic Council needs YOU!
Sounds simple. On the other hand, you're talking to the man who once accidently deleted his own commmand prompt file.
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Re: The Galactic Council needs YOU!
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Regarding Hardy Industrialist, it depends on the mod. In stock, Hardy Industrialist is exactly equivalent to 125% construction aptitude for planetary space yards but has no effect on ship and base space yards. It's only value is that it isn't affected by the increased cost of construction aptitude at 120%, which allows you to get up to 145% planetary construction rates for a lot cheaper. In Adamant Mod, the trait is actually a special racial tech that gives you a special version of each planetary space yard that has a higher base rate. The fact that it directly modifies the base rate means that construction aptitude and population bonuses actually multiply with it rather than adding, so Hardy Industrialist + 120% construction aptitude = 1.25 * 1.2 = +50% construction rate, plus population has 25% more effect on construction rate. |
Re: The Galactic Council needs YOU!
HAHA i once deleted my windows file and now my comp is all microsofty:-p...so i would play on my family machine ahah
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Re: The Galactic Council needs YOU!
Okay, I downloaded the image mod into my space empires IV folder, and then I downloaded the adamant mod in to the SE IV folder too. I know the image mod is working because the start-up screen has a new cooler picture. How do I use the adamant (and other) mods?
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Re: The Galactic Council needs YOU!
The image mod does not include a startup screen. Are you sure you placed the Adamant Mod into its own folder? There should be an Adamant folder in the SEIV folder.
The best way to load mods is to use the Mod Launcher. Place it in the SEIV folder and load it instead of SE4 directly. |
Re: The Galactic Council needs YOU!
Okay, I can now play the Adamant mod, thankyou for your help. Btw, are you going to be on my team Imperator?
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