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Re: The Worst Things That Can Happen
That happened to me a couple of times..... very much ouch
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Re: The Worst Things That Can Happen
42. Patiently building up during a long period of peace an inactivity, you build up a massive empire with great care and attention, and are about to put several plans into action to finally use your carefully designed ships and strategies and everything is about to come together in some climactic battles, when suddenly and unexpected the game ends due to victory conditions you weren't expecting.
43. You find out too late, by the utter destruction of your main fleets during a carefully timed simultaneous attack, that your minesweepers actually have mineLAYER components on them. 44. Due to a transport loading error, strategy setting error, loss of a transport to a satellite, mine hit, quirky initial battle placement, or a random or espionage event, the results of your simultaneous-mode turn execution involves the unplanned mass-extermination by your fleet of billions upon billions of defenseless civillians, including those on your own planets. 45. You miss a PBW turn and haven't turned off the AI design minister, who retrofits most of your fleet to use Graviton Hellbore I's as their main weapons, throwing away most of your APB XII's. 46. You build up a massive armada and a glorious-seeming empire which is the envy of the other human players, until you learn for the first time how SE4 combat modifiers stack, and that you should really have paid some attention to aggressiveness, defensiveness, combat sensors, ECM, and ship and fleet training, which all add to give you a 1% chance to hit their ships, while they have a 100% chance to hit yours, and they all gleefully split up your empire between them while your massive fleets only serve to give theirs legendary experience levels. By the time you can train some ships and install ECM and sensors, their experience from killing your armadas means you still can't hit them. PvK |
Re: The Worst Things That Can Happen
47. You put your ENTIRE navy into a single fleet, and make an alliance with another human player, he does the same and you both launch a daring attack on an enemy empire's home system and acheive glorious victory over his navy!
The very next turn you find out that his "Navy" was only a single battlefleet among many as he simultaniously takes out you and your allies home planets, home systems and then starts working his way out. Just as you are about to turn about to exact revenge your enemy shows you the little "surprise" he hid near the sun.....BLAM! 48. You decide to test out your new black hole maker on an enemy sun, only to realize that the system you destroyed wasn't the enemy's pink system, it was your allies! |
Re: The Worst Things That Can Happen
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Re: The Worst Things That Can Happen
49. You amase an impressive empire and are heavily addicted to the game only to hit the 100 turn limit on the demo and suffor the pains of withdrawal as you wait for your out of print copy of SE IV to snail mail its way to you.
50. Your playing along and all of a sudden you hear a loud popping sound followed by a dry screech croming from your CDRom drive. You pop it own to see that your copy of SE IV has been ground into reflective dust. (Then you go to order a new copy and find out that there are no more copies available the game, after nearly a five year run, is now out of print and sold out.) |
Re: The Worst Things That Can Happen
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Re: The Worst Things That Can Happen
I once bluffed the second leading player into surrending his empire by placing cloaked ships on all of his stars and then telling him to surrender or watch his empire die. He withdrew from the game and messaged me telling me that I was a no-good cheating bastard...... I messaged him back telling informing him no, I was a damn good poker player.
I tried this again and a player called my bluff. I had only one star killer and I used it as an example. In response the player, and notice I am not mentioning names here, abandoned most of his smaller worlds and scapped about 80% of his fleet. He then surrendered to my enemy. I no longer bluff. I give then one chance, if they do not comply, I end their civilization on the next turn. |
Re: The Worst Things That Can Happen
51. You play against the player 36 happened to (with no extra experience), and he owns you.
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Re: The Worst Things That Can Happen
52. You are sending your massive battlefleet with over 10 Battleships into enemy space leaving little defenses behind, and you spot a small fleet of several LCs on your way to the enemy. You attack..... only to find several dozen cloaked Baseships traveled with them.
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Re: The Worst Things That Can Happen
Interesting bluff. If that happened, I'd just divert my system forces to the sun http://forum.shrapnelgames.com/images/smilies/wink.gif
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