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Re: Master of Orion 2 returns (soon)
You cant play multiplayer in Gal Civ and I dont think its planned for GC2 is it? That right there kills any desire to want to invest time in it. I might not play MP games of SE4 all that often, but I want the ability to do so. The ones I have played have been a blast!
I also couldnt make heads or tails out of the econ system in Gal Civ. It didnt seem to make sense to me that colonizing a poor world made even you good worlds produce less?? Maybe I was just missing something, but it was not intutitive to me....at all. I had a lot of hope for GalCiv. It appeared shortly after I was so utterly crushed by the train wreck that was MOO3. I jumped into GC wholeheartedly, but in the end, I just couldnt get into it. SE4 on the other hand, I just keep coming back to every time the desire to play a Sci-Fi 4x hits! |
Re: Master of Orion 2 returns (soon)
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Re: Master of Orion 2 returns (soon)
GalCiv2 borrowed from SEIV? Kewl, considering SEIV was fairly old by then. Nothing wrong with that. Might actually get me to check out GC2. GalCiv the original pre-dated the Space Empire series I think, altho most of that was on OS/2 instead of Windows
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Re: Master of Orion 2 returns (soon)
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*Curls into fetal position* I may have to take a look at GalCiv2 though |
Re: Master of Orion 2 returns (soon)
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Re: Master of Orion 2 returns (soon)
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the current release of GC has gotten some very mixed reviews. some of them are quite good, and it sounds like i would enjoy playing it. the feature list from the upcoming GC2 seems to be read straight from SE4. Every feature on it was a feature of SE4. |
Re: Master of Orion 2 returns (soon)
About a month ago I saw MOO3 sitting on my shelf and had recently seen several posts at Apolyton about major user-made mods/patches which supposedly made it playable. So I said, what the heck - I am 2 years older, *wiser* perhaps I was too harsh. So I proceeded to spend 2-3 hours a night, for around 20+ days, first installing about a dozen mods, then playing one game until around Turn 250+. I admit that it was a better experience (namely do to the user mods) than my experience when it first came out - but that is akin to saying I would prefer death by firing squad over drowning...still an absolute frustration b/c they had a lot of great ideas and I think ground combat is actually implemented in an *almost* cool way. Its very sad actually.
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