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Re: Best way to play C\'tis Miasma?
I have to say that I like base C'tis more than Miasma. While the dominion of Miasma is very nice I strongly prefer the Sauramancer over the Marshmaster. This is mostly due to the Marshmaster being over priced vs. the Sauramancer by formula. Also D3 is just so nice.
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Re: Best way to play C\'tis Miasma?
A note about early Assassin Expansion:
You do much better with a Skull Earring than without. Assassins should all make their own earring before leaving home. You probably can't Assassinate an Amazon, Lizardmen, or Woodsmen province because they have a tendency to have bodyguards. If you eventually get Bottles of Living Water on these guys, you can start killing Lizard Shamans and such. Nothing will bring your victory chance to 100%. But a Bottle of Living Water and a Skullstaff comes really close. Mounted Comanders are the death of you. They can personally kill skeletons at more than 1/round. -Frank |
Re: Best way to play C\'tis Miasma?
for mounted commanders: figure out the distance it takes him to get directly in frot of your empoisener, then kill him with sleep touch.
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Re: Best way to play C\'tis Miasma?
My Empoisoner with TWO skull talismans can kill mounted commanders.
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Re: Best way to play C\'tis Miasma?
Interesting reading, this - I'm just losing my first ever game as C'tis base, to Vanheim, and I'm thinking of trying Miasma next.
One question though - when you assassinate indie commanders, how do you know how many are left? When you've assassinated them all, can you take the province with a single scout because the troops will all rout immediately? I've never taken indy provinces by anything other than brute force, so I'm keen to know how this works. CC |
Re: Best way to play C\'tis Miasma?
You don't know how many commanders are left, unless you attack the province (before or during the assassinations): you will then be told that you need to kill X commanders.
Once all commanders are dead, a scout is enough to take the province, as the enemy will rout right away. |
Re: Best way to play C\'tis Miasma?
Also, if one of your assassins has been ordered to assassinate but there was no assassination attempt, you know that there aren't any commanders left.
So, if you have two assassins assassinating in a single province, and one of them assassinates a commander and the other doesn't, you know for a fact that all commanders are dead. You should notice though that assassinating commanders only works well against indies, because a normal player (or AI) can use his PD to make your assassinations useless. Wow, so many S's in a single post :O And, a funny quote related to assassinations: http://www.bash.org/?73185 |
Re: Best way to play C\'tis Miasma?
Strange, I haven't lost Empoisoners to any mounted commanders. No items or anything. A priest with bodyguards killed a couple, but fell to one with a skull staff and Raise Skeletons, as did Amazons.
Mounted commanders didn't seem to be able to reliably kill a skeleton per round. Sometimes they would, but often enough they'd fail. |
Re: Best way to play C\'tis Miasma?
Of course, after posting that, I go home, play one turn and lose my next empoisoner to a mounted commander. When will I learn to keep my mouth shut.
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Re: Best way to play C\'tis Miasma?
Quote:
My preferred trick with any assassin (or even scouts !) is to give them a Black Bow and try to find the big enemy mages http://forum.shrapnelgames.com/images/smilies/eek.gif [img]/threads/images/Graemlins/Cold.gif[/img] http://forum.shrapnelgames.com/image...es/biggrin.gif |
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