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-   -   The sound problem culprits as far as I can tell (http://forum.shrapnelgames.com/showthread.php?t=24427)

Coleco June 29th, 2005 05:44 AM

Re: The sound problem culprits as far as I can tel
 
Thanks a ton for the sound fix!

JPYBasser June 29th, 2005 11:48 AM

Re: The sound problem culprits as far as I can tel
 
Thank you for your fast responses to the sound problem and its fix. I look forward to the patch fixing the delay issue.

DRG June 29th, 2005 12:29 PM

Re: The sound problem culprits as far as I can tel
 
Quote:

Alby said:
So does the below still hold true??
copied from another thread.
I gots to know... http://forum.shrapnelgames.com/images/smilies/happy.gif

"We are working on a fix for the sound problem now. The delays between sounds were a bit too long. Some machines seem to be more sensitive to it. We had two playtest groups and nobody commented on it though so this is was not a problem for everyone

This is NOT sound file related. If anyones busily trimming sound files to make them sound "better" you may cause yourself more trouble when we issue the patch

Don"


The delays in the sound reproduction were due to added millisecond delays in the code which we have reduced or removed. There WERE slight delays at the start of some of the sounds but they only added a very small % to the overall delay. The EXE we are testing now brings the game much closer to what you were used to in the DOS version and that is without trimming the sound files. The sequence now when a tank is hit and destroyed is "Hit-BOOM". ( i.e. just as fast as you could say "Hit-BOOM")

Don

Alby June 29th, 2005 05:47 PM

Re: The sound problem culprits as far as I can tel
 
Excellent!!
Thank You sir.

KevinRanger95 June 30th, 2005 09:52 PM

Re: The sound problem culprits as far as I can tel
 
I installed SPMBT on my laptop and I noticed that the sound problem was not as bad and it played better, still there was some sound problems, but it generally played better, now my question is, Did the play testers use more laptops or did they use home PC's. I know that my sound card in my laptop isn't the best, but you would think that a SB creative card would have no problem.

DRG June 30th, 2005 10:22 PM

Re: The sound problem culprits as far as I can tel
 
Quote:

KevinRanger95 said:
I installed SPMBT on my laptop and I noticed that the sound problem was not as bad and it played better, still there was some sound problems, but it generally played better, now my question is, Did the play testers use more laptops or did they use home PC's. I know that my sound card in my laptop isn't the best, but you would think that a SB creative card would have no problem.

There may have been some who used a laptop but for the most part they were desktops.

Don

KevinRanger95 July 1st, 2005 06:33 PM

Re: The sound problem culprits as far as I can tel
 
how do I change mel. files to MP3's or wav files, I'm trying to take them off of SP3 sound file!

Alby July 2nd, 2005 12:20 PM

Re: The sound problem culprits as far as I can tel
 
cool edit 96 works good!
just do a google search.
do you have sp3 online version?
It has wav files in it.

KevinRanger95 July 3rd, 2005 03:48 PM

Re: The sound problem culprits as far as I can tel
 
I don't know if it is online version or not, I just have my CD that I bought when it came out, but I will try the other, is it a download version of SP3?

Alby July 3rd, 2005 08:50 PM

Re: The sound problem culprits as far as I can tel
 
My sp3 CD has 2 verisons on it.
it has regular sp3 on it, and also the version you can play online.


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