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Re: obat66 Sweden
I feel your pain, svenske. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: obat66 Sweden
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I'll just remove the worst offenders of WIP inclusions and post what there is later today. Quote:
Served as a doghandler in the airforce 95-96. Otherwise just way to interested in green stuff that goes boom. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: obat66 Sweden
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Re: obat66 Sweden
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Mkay, here it is (I hope)
I'm currently arguing with the utility vehicles and haven't gone icon-chasing for the naval stuff yet, so ignore these. Pics and sounds have been set though, so if you feel like it set some things up in the "TEST" formation and take it for a adrive and listen. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: obat66 Sweden
Keep working Backis, the Swedes are already my favorite high tech foe for the long campaign.
Does anyone know what the story is with unit #414 Bkv 151. As far as I can tell it is the only 155mm SPA with a ROF >4. |
Re: obat66 Sweden
The worlds biggest machinegun. http://forum.shrapnelgames.com/images/smilies/wink.gif
Burst rate of fire was a whopping 14rds in 45sek Its "real" designation is bandkanonvagn 1, or bkan 1 for short (models ranging from A to C) Only drawbacks, they cost an arm and a leg and weighed a ton (well, 53 metric tons actually...). Pretty impressive for a sixties design IMO. http://www.pansarmuseet.se/bkan1.htm |
Re: obat66 Sweden
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Sounds like a good Idea, Not beeing too pesimistic, but it was a bit harder than I thought to find pictures that are 1. Black and white, or with enough contrast when converted to B/W 2. 1:2 format 80 pix * 160 pix Somehow the format 1:2 isn't much liked by photographers. 3. still make sense in 80 pix * 160 pix But today picture processing software are much better than when most old LBM's where made. Cheers /John T. |
Re: obat66 Sweden
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First I'd like the update to be part of the game, So any changes has to be entered as proposals for SP:Cammo. And a log of what is changed, or just noting that Units/formations 500- are new. (Best to check with the OB.manager) Can't just update an OB from SP:MBT, it has to follow the standards of WinMBT. Updated SP:MBT is a good start but a pain to keep it in sync with the game if the changes made by "us" are not part of the basic game. (Imagine the work done when someone decides to change on value for one weapon and has too walk trough all OOB's findning copies, preferably with local names.) To be continuated.. /John T. |
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vpl 96-97, Lv7 Boden. http://forum.shrapnelgames.com/images/smilies/cool.gif |
Re: obat66 Sweden
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The new 40mm A/C sound is rather nice(8 rounds of destruction) http://forum.shrapnelgames.com/image...es/redface.gif I see that you have included alot of imaginary equipment as well, like a future tracked vehicle but isnt the CV90 chassi enough? And what plattform is the HKP17 based on? Tiger? Anyway, its good to plan ahead for better days http://forum.shrapnelgames.com/image...es/biggrin.gif The Archer model really looks as beautiful as in real life. And how do the different radars work? Are they some kind of all seeing FO:s? Did you have a problem with the utility vehicles, or what do you currently need help with? |
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