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Re: To Blood Magic, Or Not To Blood Magic
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Re: To Blood Magic, Or Not To Blood Magic
AI has strategy?
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Re: To Blood Magic, Or Not To Blood Magic
In the few times that I played a Blood nation, I preferred to cast Hordes from Hell on a friendly province. That gives me a cheap flying commander who can carry items, ferry troops, and lead a better flying army than the Imps. Even if you just want to raid with the initial army, at least you can script them at the cost of a delay of one turn.
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Re: To Blood Magic, Or Not To Blood Magic
My first use of a horde from Hell was deep into enemy territory - I didn't realise that once the battle was over you kept the units, so they died due to no retreat options. Since then I have used them against lightly defended independants and national provinces with the aim being that if they take it well and good - if they don't, they retreat and I have a Deamon and 10-20 Imps.
After a few turns I have a decent flying army able to take on stronger provinces. The Imps are not great troops but there mobility and quick mobilisation results in them having a significant impact. The fact that they are expendable is almost an advantage... Goblin. |
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