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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Beta info up to current load of 1.33.. (http://forum.shrapnelgames.com/showthread.php?t=2555)

raynor April 18th, 2001 06:25 AM

Re: Beta info up to current load of 1.33..
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Richard:
Please email tbrooks@shrapnelgames.com with any raise proposals http://www.shrapnelgames.com/ubb/images/icons/icon7.gif.
<HR></BLOCKQUOTE>

I think I have to go higher than Mr. Brooks. He probably deservers a raise almost as much as you. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

I think I'll order another copy of SEIV when my tax refund check somes in. Then, next time I'm at the software store, I'll give it away!

... A Ferrari for everyone at Shrapnel and two for Aaron. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif



Richard April 18th, 2001 06:52 AM

Re: Beta info up to current load of 1.33..
 
Heh you can't go much higher than Tim http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif.

------------------
Sarge is coming...

Richard Arnesen
Director of Covert Ops
Shrapnel Games
http://www.shrapnelgames.com

Possum April 18th, 2001 08:04 AM

Re: Beta info up to current load of 1.33..
 
Pathy, Wing Commander Privateer was my favorite. The whole WC series had some shortcomings, but nothing that stopped them from being hella fun http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

raynor April 18th, 2001 12:30 PM

Re: Beta info up to current load of 1.33..
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Richard:
Heh you can't go much higher than Tim http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif.
<HR></BLOCKQUOTE>

I think the mass market of consumers is the highest level: Get the consumer to buy an extra &lt;N&gt; games a month for six months in a row, and it should be easy to give raises to everyone. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Hey, BTW, when are they gonna interview you, Richard? http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

pathfinder April 18th, 2001 12:57 PM

Re: Beta info up to current load of 1.33..
 
ehehe, I got the whole series possum....

n BTW nice job Richard. Thanks fer the updates.

[This message has been edited by pathfinder (edited 18 April 2001).]

Mordante April 18th, 2001 10:47 PM

Re: Beta info up to current load of 1.33..
 
A quick question for those in the know.

I am currently playing in a PBEM game with the 1.30 patch. Last turn I designed and initiated the build of a warship using multiple emergency propulsion components. (Will take 3 turns to build).

What is likely to happen if the following conditions occur (with reference to the new limits on these components in the new patch)

1. we upgrade immediately before my (now illegal) warship is completed?

2. we upgrade in a couple of turns after my (now illegal warship is completed?

Will the game allow the existance of a ship which cannot be designed?

Will there be crashes and fireworks?

Can I avoid the situation by simply cancelling the build of this rogue ship?

Any thoughts would be much appreciated.

Thanks in advance


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