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Re: Colonization by units?
That's a lot of ring worlds! I've never been able to build so many because it just takes so long to do the research and to build all those bases.
To make the game even more challenging, maybe we can make every planet damaging too, so that it's difficult to colonize them. Well, maybe not all the planets. Perhaps the ones close to the star could be damaging (due to heat) and the huge planets too (due to strong gravity?). |
Re: Colonization by units?
Douglas,
Thanks for the Intel! your opponent. |
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Re: Colonization by units?
I don't care what game you're playing, that's impressive.
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Re: Colonization by units?
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Yea, and if there wasn’t a limit of 10 WP per system, …. The fact is with all your advantages 60+ turns after you Nova bombed 30 systems taking out 3 other empires, you still haven’t taken me out yet. I’ve even managed to help bring back one of the three empires you took out. Also, your policy of black hole-ing a new system every turn is not very ecological minded. Just a friendly jab. |
Re: Colonization by units?
That is nothing.I have 22 sphereworlds and three more on the way...
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Hmm, just out of curiosity, I counted up all the black holes - in addition to the initial 30 star destroyers, I have used 13 black hole creators so far. That's over half the inhabitable galaxy destroyed! http://forum.shrapnelgames.com/images/smilies/eek.gif In fact, I count only 29 systems with planets at all left, plus the 2 that I don't have maps for. Quote:
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