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-   -   New SE4 Race: the Pyrochette Empire (http://forum.shrapnelgames.com/showthread.php?t=2566)

Daynarr April 6th, 2001 01:14 AM

Re: New SE4 Race: the Pyrochette Empire
 
Sorry about that.
I didn't want to suggest to you to change their default culture in files but was nearly suggesting to all the people that use my cultures mod (not everyone has to or will, of course) to make them conquerors.

Of course, if you change their default culture to conquerors all people would HAVE to use my mod when playing with this race, and that wouldn't be right.

When I was making conquerors culture I was aiming it to be used by races that would be a huge threat the entire galaxy (something like default MEE, only this time literally Mega Evil). So far I haven't found any race competent enough and with right RP model to use this culture. This is where Pyrochette kick in. They have all the stuff needed for it. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

All I know I will use them in every game I play. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Procyon April 6th, 2001 01:27 AM

Re: New SE4 Race: the Pyrochette Empire
 
You can use this empire in random games. The problem is in AI_General.txt with the race description. Remove the new lines and it works fine.

Master Belisarius April 6th, 2001 03:12 PM

Re: New SE4 Race: the Pyrochette Empire
 
Dynarr: Ok, I can see your view. And as I said, I'll use your MOD in my computer.

Procyon: I found a mistake in the General.txt, that explain the error Messages when you use the Pyrochette as random.

Exist a line that say:
Name := Herald

And must be

Name := Pyrochette

When I have started to do the AI, I had not the authorization to use the Pyrochette name... then I used the Herald name, and I forgot to rename this line.

But, although you could use the Pyrochette as random, STILL you will have the problem, that the empire generated will be much more weak than the *.emp file.

You can test it, if you want: after start a game with a random Pyrochette, change the Pyrochette to human control, and then, save the empire (using a different name than the original!).
Finally, start a new game, and into the game settings, compare the random empire that you saved, with an original *.emp file.

Nitram Draw April 6th, 2001 06:36 PM

Re: New SE4 Race: the Pyrochette Empire
 
Great Race!
Yes, Herald was a problem http://www.shrapnelgames.com/ubb/images/icons/icon9.gif but he has gone on to a better place http://www.shrapnelgames.com/ubb/images/icons/icon7.gif


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