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Re: Intergalactic Civil War !!??
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by chewy027:
Also, there is that new warp component in the mods section. Maybe that could be used for the intersystm travel. You know how sometimes you encounter a spacial distortion and are transported to another part of the galaxy. Perhaps this warp component could create a controlled distortion and you could pick what system you would come out in. Sort of like creating a wormhole, that same screen even. Then with every advance in warp technology you can warp to further and further systems. What do think? <HR></BLOCKQUOTE> I totaly agree! If you play a game WITHOUT pregenerated wormholes, WARPDRIVE would be essential. Then when you have the required tech you could build WORMHOLES, and you wouldn't need warpengines anymore. In this case WARPDRIVE should be inferior to travelling through wormholes, maybe it should cost more in supplies and take longer time to travel between stars? |
Re: Intergalactic Civil War !!??
Well it would inherently be inferior, by existing. A warp drive would take up space on a ship that would normally be free on a ship that used wormhole travel as its normal mode of intersystem travel.
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Re: Intergalactic Civil War !!??
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by jc173:
Well it would inherently be inferior, by existing. A warp drive would take up space on a ship that would normally be free on a ship that used wormhole travel as its normal mode of intersystem travel.<HR></BLOCKQUOTE> Exactly, it should also cost more in supplies and take longer than just going through a wormhole. Therefore there shouldn't be any wormholes at the start of the game (maybe some rarity here and there) because it would unbalance it a great deal - warpdrive is almost pointlessless if you have access to wormholes. Also wormhole technology (Stellar Manipulation) would be worth even more. Haven't you seen "Farscape"? |
Re: Intergalactic Civil War !!??
The best advantage i see in warpdrive technology is that you could transport a fleet relatively quickly without going from system to system (agreed there would have to be a large supply usage). Granted you could just make a wormhole, but doesn't warpdrive just SOUND like it belongs in a game like SE4.
And if your empire would go into civil war, you might need that quick strike ability to get those systems back. Or you may need to quickly intercept an enemy fleet before it takes out one of your regional capitals(hint, hint). Or maybe the COMPUTER AI would warp into your galactic capital system and catch you completely off guard. Bet you'd want a warp ready fleet then. Overall I think there are definite advantages to having warpdrive technology. This technology was proposed originally to give a solution for the neutrals anyway. It's only an idea for that solution, but I suppose it could be expanded for the above uses. This like the civil war idea could give more depth to the game. Thoughts? |
Re: Intergalactic Civil War !!??
I'm for anything that adds variety and make the game more unpredictable.
All the ideas in this thread sound great but will/can they be added. Most are beyond my capability. |
Re: Intergalactic Civil War !!??
There could be and option in the game setup where we could turn this on or off, so everyone would be happy.
I have a question though. If an empire forms from another empire, what race style will it use??? All current empires that appear are neutrals and use neutral (generic one) style. If you want them to be like normal empires, they will have to use some unique style or they will all look the same (and cause great confusion). |
Re: Intergalactic Civil War !!??
Maybe it should look like the original racestyle with a diffrent color/flag - I mean the RACE should look exactly like the original - but the ships could look somewhat different (i.e. another color).
What do I know? |
Re: Intergalactic Civil War !!??
Absolutely Lucanos! The race style would be the same but the color and flag would be different. Perhaps, the opposite primary color of the original and inverted flag and ship colors. Whatever, the point is the race style is same but the new empire will have varient colors. Good point Daynarr http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif.
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Re: Intergalactic Civil War !!??
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Lucanos:
Therefore there shouldn't be any wormholes at the start of the game (maybe some rarity here and there) because it would unbalance it a great deal - warpdrive is almost pointlessless if you have access to wormholes. Also wormhole technology (Stellar Manipulation) would be worth even more. <HR></BLOCKQUOTE> I've played a few games with No Warp Points and Finite Resources set, to make it interesting. Problem is, the AI can't handle this at all. Resource management is vital in that sort of game, since you gotta have enough in your treasury to pay maintenance costs on Stellar Manipulation ships. The AI basically sucks a planet dry and does not build storage facilities to retain the resources, stalling their development, and making them easy kills when I open a warp point to their system. Also, AI research is lousy in that sort of game, since they pour so much into weapons techs instead of stuff like Applied Research and Stellar Manipulation. I basically now give them a Low-Medium bonus to start them with, but even then they're pushovers, since they go for more weapons tech. Bottom line: if you want to implement this, the AI needs serious adjustment to its research and resource strategies. |
Re: Intergalactic Civil War !!??
That is why warp tech would be good with few or no warp points Str8_Gain, you could just warp in and not even need wormholes. Then you would't have to pay for costly wormhole components. Maybe you'd want some wormholes between key systems or only between systems you control or at least have a regional capital in (if our idea would ever be implemented.) Either way warp tech would probably be easier on the AI anyway, and the AI would probably be a harder opponent with it.
Thoughts? |
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