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Re: Perma-riots
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Then one turn later, drop the colonists back down from your transport. |
Re: Perma-riots
I thought abandoning the planet abandoned the colony as well...
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Re: Perma-riots
You have the option whether or not you want to destroy all facilities or not when you abandon.
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Re: Perma-riots
Not scrapping the facilities allow you to retain your colony, but with no population. I don't really see the point of doing that: you cannot use the colony, but it is still a liability (can be captured/glassed for the happiness hit), and it isn't a new colony.
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Re: Perma-riots
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Re: Perma-riots
Yup, it can be used to forcefully remove a riot, as no population cancels the rioting (and other states, like plagues). It doesn't make much sense, but it works in game.
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Re: Perma-riots
I would stick with my suggestion, its the best method for dealing with this kind of problem.
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Re: Perma-riots
I agree. Wouldn't building enough space stations to temporarily hold all but one of your colonists suffice? At worst, only 1 colonist would snuff it when you (sell off your buildings and) abandon the planet and recolonize...
The stations then can be scrapped or retrofitted into defense/construction bases. |
Re: Perma-riots
Why not large transports?
I once evacuated nearly all of three systems with them. |
Re: Perma-riots
Hey, I've got a great idea! Have you tried being a kind, benevolent leader? Maybe that'll stop the riots! http://forum.shrapnelgames.com/image...ies/tongue.gif
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