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-   -   Undead Killing (http://forum.shrapnelgames.com/showthread.php?t=26597)

Dhaeron November 8th, 2005 06:42 PM

Re: Undead Killing
 
Quote:

Graeme Dice said:
Banish still costs the base spellcasting fatigue every time you cast it.

Yeah, but that isn't enough to kill communicants, not unless you exceed a 2:1 ratio. The usual communicant-killers are mages who use the "good" opportunity to cast high-path spells with obscene fatigue costs, not continuous casting of low-fatigue spells.

Wick November 13th, 2005 03:32 PM

Re: Undead Killing
 
Speaking of Hell Power and Communion, if a mage casts Sabbath Master, Hell Power, and retreats then do the slaves benefit from the Hell Power? Do Horrors come for each of them?

This has to be good for something...

Vicious Love November 15th, 2005 05:35 PM

Re: Undead Killing
 
Quote:

Wick said:
Speaking of Hell Power and Communion, if a mage casts Sabbath Master, Hell Power, and retreats then do the slaves benefit from the Hell Power? Do Horrors come for each of them?

This has to be good for something...

Absolutely. And I can think of a bunch of situations in which a few dozen lesser horrors would be useful, even if they did almost certainly take out your own mages first. I'm not sure it'd be all that cost-effective under most circumstances, though.

Valandil December 3rd, 2005 07:44 PM

Re: Undead Killing
 
Solar Brilliance works too... Kinda expensive though.
I have a 1500+ kill pretender in my current game against AE ermor.


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