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Re: Multiple attacks on Commander question
amon hotep is nowhere near as useful as soulstone. all the others are nice, and useful, but nothing combines both very valuable ritual attacks and the most overwhelming battlefield magic. Its always amongst the very first artifacts to be forged... the others, like gatestone and amon hotep, can stay around being unbuilt for ages.
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Re: Multiple attacks on Commander question
Arguably, that's because it's rarer to have the magic paths required for gatestone and amon hotep - you almost have to have astral on your pretender, and most people avoid that because of the Magic Duel issue. (But I know I often plan to get those in a long term game http://forum.shrapnelgames.com/images/smilies/happy.gif )
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Re: Multiple attacks on Commander question
gatestone is vastly expensive - while soulstone is barely a couple bags of peanuts http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Multiple attacks on Commander question
Quote:
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Re: Multiple attacks on Commander question
Soulstone, even if it is overpowered, who really wants to be leader of a bunch of dogs?
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Re: Multiple attacks on Commander question
***** Queen |
Re: Multiple attacks on Commander question
lol, even if they are only wolves they still kick butt (does gift of health affect them?)
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Re: Multiple attacks on Commander question
the do horrors on coordinating the actions of your units. Basicaly they are a great distraction for mages with hard hitting spells and SCs to work their stuff.
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Re: Multiple attacks on Commander question
Quick question:
Frostbrand has 2 attacks in its profile. The Sword of Quickness also has 2 attacks in its profile. Is the 2 attacks for the sword of quickness in addition to the 2 actions per round? Or are those 2 actions reflected in the stats? |
Re: Multiple attacks on Commander question
frostbrand doesn't have two attacks - perhaps you are reading it's attack value? (don't remember if that is two or not) - the attack value of a weapon is added to the attack value of the commander to determine the final attack value, which is then rolled against the target unit's defense...
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