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Re: World Map -unbalanced?
Ive seen people leave because they managed to kill off their pretender in the first few moves. Before even meeting another player. On the other extreme Ive continued playing with no castle, no temples, no labs, and no god.
But still such a list could have some problems. Listing only the facts will help, but who provides the "facts"? By the way Im still not volunteering. Maybe when Dom3 is up and running I will be motivated to do it. Or provide access as I have in the past so that someone else can provide such things off of my site. Did you notice the "theme song" for such a project in my sig? http://forum.shrapnelgames.com/images/smilies/happy.gif Gandalf Parker -- Do not go quietly into the night rage rage rage against the dying of the light - Dylan Thomas What does that mean? It means dont be a putz and quit the multiplayer game before all of your candles are snuffed. |
Re: World Map -unbalanced?
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I suggest the following facts: At xx turns into the game player yyyyyyy left with ZZ provinces and WW players remaining. Thus if someone leaves on Turn_122 with 10 provinces remaining on the Faerun map when only 2 players are left it won't look as bad as someone leaving on Turn_34 with 7 provinces on the Orania map when 8 players are remaining. Quote:
Yes I like the signature and completely agree. |
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