.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Modders - Need a Data Format Checker? (http://forum.shrapnelgames.com/showthread.php?t=28157)

Wenin April 5th, 2006 12:57 AM

Re: Modders - Need a Data Format Checker?
 
Yes that would be something my Data Checker would find, but I've never downloaded a StarFire mod. My data checker is far more picky than SE IV is actually.

I've actually only downloaded three mods. ExMod, Imperium Verus, and Trek_Bab5

After attempting to make my own modifications I ran into problems, and through searching found the causes. Digging deeper I found other errors that though didn't cause problems were still improperly formatted.

Anyhow the problems I ran into caused all kinds of headaches and wasted time so I created this data checker. =) Most if not all of them were caused by using the Component Editor .90 on malformed data.

Now I'll begin working on my own mod. =)

President_Elect_Shang April 5th, 2006 01:05 AM

Re: Modders - Need a Data Format Checker?
 
If it had been my old StarFire mod I would have been ready to aid you. Good luck in your endeavor.

Wenin April 6th, 2006 11:08 AM

Re: Modders - Need a Data Format Checker?
 
Released 1.05 today

JonMacLeod August 8th, 2006 06:26 AM

Re: Modders - Need a Data Format Checker?
 
Quote:

Wenin said:
JonMacLeod, I noticed that you have over 41,000 lines of data in your components file for your Imperium Verus Mod (Great Mod BTW). How did you make sure that all that data was in the proper format, that everything was properly referenced? I've found that the Component Editor .90 chokes on a Components file that is misformatted.


I did it manually in notepad for Imperium Verus 1.02. The component editor I tried screwed up my mod (badly, http://forum.shrapnelgames.com/images/smilies/evil.gif) so I went back to doing it manually. I have someone helping me check Imperium Verus 1.03 for errors by playtesting it.

Captain Kwok August 8th, 2006 10:58 AM

Re: Modders - Need a Data Format Checker?
 
I also prefer to use notepad myself. However, Wenin's data checker was a useful program to find those little bugs like unused tech levels of additional requirements that were not being used. Unfortunately, the last version had a bug IIRC that reduced functionality.

narf poit chez BOOM August 8th, 2006 04:18 PM

Re: Modders - Need a Data Format Checker?
 
41,000 lines of data done manually...Fyron, I think you have a competitor. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Fyron August 8th, 2006 05:41 PM

Re: Modders - Need a Data Format Checker?
 
The B5 Mod has a 9.5 MB, 270976 line components file. http://forum.shrapnelgames.com/images/smilies/eek.gif Although, it was generated by a spreadsheet, not by hand.

narf poit chez BOOM August 8th, 2006 05:42 PM

Re: Modders - Need a Data Format Checker?
 
Who did that one, and was it done by hand?

(Grumbler, methinks?)

Fyron August 8th, 2006 05:44 PM

Re: Modders - Need a Data Format Checker?
 
It was mostly started by Val, with some changes done by others (including Grumbler) down the road. It was generated by a spreadsheet, not all by hand.

narf poit chez BOOM August 8th, 2006 06:30 PM

Re: Modders - Need a Data Format Checker?
 
Still, even with a *-1 penalty, I think it wins the 'done by hand contest.

* I'm turning into a Hero System geek. Make that 'divided by half'.


All times are GMT -4. The time now is 04:21 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.