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Re: Mictlan Help
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Re: Mictlan Help
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Re: Mictlan Help
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Re: Mictlan Help
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Re: Mictlan Help
well generally i use 3 and 0% tax's rarely gets unrest even without patrollers
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Re: Mictlan Help
Shovah, thanks for all the SC info, I'm going to make good use of all of it.
I had a little blood experience because I played as Abysia all of the time in the demo so I was already using three blood hunters per province and such. You guys have done a great job enlightening me on the finer points of blood and such, though. Ok ok, two more questions and that's it. I promise. http://forum.shrapnelgames.com/image...ies/tongue.gif I was only getting about three slaves a turn with the "Capture Slaves" command, is there any way to increase the amount of slaves captured? Also, would taking a little Misfortune be terrible for any reason? Like, anything potentially crippling? |
Re: Mictlan Help
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Misfortune can give you problems... but not usually much more than 'natural' bad luck would inflict. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Mictlan Help
"Capture Slaves" is different from "Blood Hunt". That's for Mictlan commanders to gather worthless cannon fodder. I don't recommend it unless/until you have "Mass Protection" or something, or just want a few arrow decoys.
Anyway, different commanders gather different amounts - the Priest Kings are the most efficient (but too expensive to use like that). Basically, it scales with commander cost. |
Re: Mictlan Help
Capture Slaves is for crating free units. They are worst than militia and are called slaves
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Re: Mictlan Help
But the slaves are cheap (free with very low upkeep) and Mictlan often wants lots of patrollers...
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