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-   -   Mictlan Help (http://forum.shrapnelgames.com/showthread.php?t=28759)

shovah May 9th, 2006 12:41 PM

Re: Mictlan Help
 
Quote:

Alneyan said:
Ice Devils are Blood 3/Water 3 and Research level 5, Arch Devils are Blood 4/Fire 2 and Research level 6. Their respective costs are 55 blood slaves and 77 blood slaves, if memory serves.

That would be unmodded, of course, as per the initial post.

oops, must not have noticed. another thing though is that a high priest of the sun with a blood booster can get arch devils but its more difficult to get the ice devils without const 6/water pretender.

Vicious Love May 9th, 2006 01:18 PM

Re: Mictlan Help
 
Quote:

Oversway said:

I'd also mention that I would never put my taxes down to 0. Even if you don't patrol, ~50% taxes usually keeps unrest at zero, and you still benefit from the income boost to order.

Huh. I always took that to mean I wasn't blood hunting enough. Have you considered dropping taxes all the way to zero and recruiting another hunter or two per hunting province?

Graeme Dice May 9th, 2006 01:28 PM

Re: Mictlan Help
 
Quote:

Vicious Love said:
As I already stated two posts prior, Order is always the optimal choice in the unmodded game. Unless you're one of the dead themes, I suppose. I was simply saying it is less optimal for Mictlan than for most other nations.

It's just as optimal for Mictlan as everyone else, as you have just as much use for gold as every other nation. You'll be spending 780 gold for every province (Castle, temple, lab and sacrificing priest), and want to be able to buy one of your capital only mages every single turn, so you could easily use more than 1000 gold a turn.

Oversway May 9th, 2006 06:26 PM

Re: Mictlan Help
 
Quote:

Huh. I always took that to mean I wasn't blood hunting enough. Have you considered dropping taxes all the way to zero and recruiting another hunter or two per hunting province?

Oh good point, that is only with just one blood hunter. I usually patrol if I have more than one, for some reason.

shovah May 9th, 2006 06:30 PM

Re: Mictlan Help
 
well generally i use 3 and 0% tax's rarely gets unrest even without patrollers

ToResonanceComesDeath May 9th, 2006 10:29 PM

Re: Mictlan Help
 
Shovah, thanks for all the SC info, I'm going to make good use of all of it.

I had a little blood experience because I played as Abysia all of the time in the demo so I was already using three blood hunters per province and such. You guys have done a great job enlightening me on the finer points of blood and such, though.

Ok ok, two more questions and that's it. I promise. http://forum.shrapnelgames.com/image...ies/tongue.gif

I was only getting about three slaves a turn with the "Capture Slaves" command, is there any way to increase the amount of slaves captured?

Also, would taking a little Misfortune be terrible for any reason? Like, anything potentially crippling?

quantum_mechani May 10th, 2006 04:38 AM

Re: Mictlan Help
 
Quote:

ToResonanceComesDeath said:


I was only getting about three slaves a turn with the "Capture Slaves" command, is there any way to increase the amount of slaves captured?

Also, would taking a little Misfortune be terrible for any reason? Like, anything potentially crippling?

Give blood hunting mages sanguine dousing rods, don't let unrest get too high where you are hunting.

Misfortune can give you problems... but not usually much more than 'natural' bad luck would inflict. http://forum.shrapnelgames.com/images/smilies/wink.gif

Saber Cherry May 10th, 2006 04:43 AM

Re: Mictlan Help
 
"Capture Slaves" is different from "Blood Hunt". That's for Mictlan commanders to gather worthless cannon fodder. I don't recommend it unless/until you have "Mass Protection" or something, or just want a few arrow decoys.

Anyway, different commanders gather different amounts - the Priest Kings are the most efficient (but too expensive to use like that). Basically, it scales with commander cost.

Manuk May 10th, 2006 10:34 AM

Re: Mictlan Help
 
Capture Slaves is for crating free units. They are worst than militia and are called slaves

thejeff May 10th, 2006 10:42 AM

Re: Mictlan Help
 
But the slaves are cheap (free with very low upkeep) and Mictlan often wants lots of patrollers...


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