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Re: SEIV: Problems and Questions: Not Found in Sea
He posts ever once in awhile under the name Malfador Machinations.
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Re: SEIV: Problems and Questions: Not Found in Sea
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Step-by-step: 1. Make sure the pic is 48x48. 2. Go to the Personal settings in My Home. 3. Scroll down to the avatar panel. 4. Click "Browse" and select your avatar from your computer. 5. Make sure the radio button next to the "Upload from machine" text is selected. (I think this happens automatically.) 6. Click Submit. 7. You're done! |
Re: SEIV: Problems and Questions: Not Found in Sea
How come when I upload my avatar picture as a PNG image it sizes as really tiny? I instead used a JPEG image.
Don't PNG images have better color quality than JPEG images? |
Re: SEIV: Problems and Questions: Not Found in Sea
Avatar images are sized to 48x48 here.
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Re: SEIV: Problems and Questions: Not Found in Sea
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Turn 1: Div- 4*12500 con- 1*50000 More to lose from Concentrated research Turn 2: Div- 4*25000 con- 1st project complete! No outstanding points. More to lose from Divided research. Turn 3: Div- 4*37500 con- 1*50000 More to lose from Concentrated research Turn 4: Div- 4*50000 con- 2nd project complete! No outstanding points. More to lose from Divided research. Turn 5: Div- 4*67500 Con- 1*50000 More to lose from Divided research. Turn 6: Div- 4*75000 con- 3rd project complete! No outstanding points. More to lose from Divided research. Turn 7: Div- 4*87500 Con- 1*50000 More to lose from Divided research. Turn 8: Div- All projects complete Con- All projects complete nothing to lose Of course, this is just the breakdown for my rather simplistic and symetrical example. You'd need some more hardcore number crunching to figure out how it balances for more complex scenarios. I guess if your enemy has broken down your intel defences and you're getting hit every turn then theoretically you'd be better off not keeping your eggs in one basket. By keeping a large amount of projects open on divided research you might just get a few of them through to maturity. But if you're letting enemy intel through every turn, I'd say you're pretty much screwed no matter what you do. (And your enemy would be far better hitting you with a combination of counter-counter-intel and economic sabotage/ crew insurrection/ PPP than measly research sabotage.) |
Re: SEIV: Problems and Questions: Not Found in Sea
"Avatar images are sized to 48x48 here. "
yes, I know. Both versions of my avatar are 48X48 but the PNG image appears in the avatar box as tiny in the upper left corner. |
Re: SEIV: Problems and Questions: Not Found in Sea
With an image that small, you are unlikely to suffer from jpg artifacting. Play around with different quality settings, using the lowest you can without artifacting (for something loaded from the server so many times, it is polite to optimize file size).
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Re: SEIV: Problems and Questions: Not Found in Sea
one question , i have tried some modding ,but i have a doubt about the
"Damage Points To Kill One Population := 1500000" as you can see i incresed the factor to hell http://forum.shrapnelgames.com/images/smilies/laugh.gif, but still the ppl dies , i mean with 4 frigates they die aroound 8-9 millions per pay, and there isnt difference with lower numbers, the variable works?? or im wrong -and how can i make it works- thxs |
Re: SEIV: Problems and Questions: Not Found in Sea
There is a minimum 1M killed per shot, no matter how high the setting is.
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Re: SEIV: Problems and Questions: Not Found in Search
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