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Re: And now ? (WinSP dreams)
The game "Age of Rifles" covers the period 1840-1914 quite well, so I don't think a SP is needed. The SP-series don't have formations like line and column, wich you need for pre-WW1 stuff.
Halstein. |
Re: And now ? (WinSP dreams)
Age of rifles goes to 1914.... SPWWII starts at 1930 16 year gap of cool stuff... WWI, Russian Revolution, Mexican Revolution, expansion of Poland, German Freikorps exploits, same in Austria. All sorts of mayhem to recreate :-)
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Re: And now ? (WinSP dreams)
That all is right but when we start SPWWI in the year where first Maxim HMG vere interduced we have battles in the modern type. I hear that the wars in South Africa in 1899 was the first modern war in the style like during all XX century (First use of barbe wire and HMG). Than we can see a Balkan wars were first aircrafts and truck were used. Than the Great war and first tanks and heavy bombers on battlefield and for end civil war in russia what was with all modern toys like armored cars , aircrafts , tanks and was high manoeuvrable war like WWII. We can see too in this version some battles in civil war in china in 1920-30 and rusian-japan fight in china 1929.
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Re: And now ? (WinSP dreams)
All sounds great when can I pre-order :-)
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Re: And now ? (WinSP dreams)
Yes and of course the game had CORPSES on the battlefield when a unit is destroyed http://forum.shrapnelgames.com/image...es/biggrin.gif
I want corpses for sp series !!! http://forum.shrapnelgames.com/image...ies/stupid.gif Cheers Vincent |
Re: And now ? (WinSP dreams)
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Re: And now ? (WinSP dreams)
Lol yes I know this game too but under xp its mission impossible to run it. Its not a question of gore but if you take for example Age of rifle or the Xcom series or even combat mission there are bodies of the fallen so why not in sp series ? After all we are not playing a mario game where the target flashes and then poof disapears http://forum.shrapnelgames.com/images/smilies/wink.gif
The wrecks of the vehicules proove that this can be done also for "soft" target and we could even include a supression factor for units near corpses (the view of death always demoralize). Cheers Vincent |
Re: And now ? (WinSP dreams)
I'm beginning to wonder if your last name isn't Price... http://forum.shrapnelgames.com/images/smilies/wink.gif
At ground scale, one body is 2 pixels, at vehicle scale, 13 so not much more than greasy smears.http://forum.shrapnelgames.com/images/smilies/Sick.gif While an interesting piece of chrome for some, not too high on my wish list. The morale effects of nearby unit destruction can, and may already, be built in to the code. |
Re: And now ? (WinSP dreams)
Selectable entry sides for north south battles rather than east west. I realize that the board direction is arbitrary, but the armoured trains look better when running east west.http://forum.shrapnelgames.com/images/smilies/eek.gif
It would also allow flank battles where one side attacks the others north-south defensive line from the bottom. |
Re: And now ? (WinSP dreams)
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Plus GB series works correctly under xp once you set it on Win95 compatibility mode. http://forum.shrapnelgames.com/images/smilies/cool.gif |
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