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-   -   Blood idea (http://forum.shrapnelgames.com/showthread.php?t=29720)

Dracula August 5th, 2006 02:46 PM

Re: Blood idea
 
And that's how Democracy works...Gamers shut up...Just buy it and if you dont approve it... well then its the same price... http://forum.shrapnelgames.com/images/smilies/Sick.gif

Vincent

Warhero August 5th, 2006 04:04 PM

Re: Blood idea
 
Hmm idea is good but let's think about "eagle sight" from above to ground (as all SP games have), I think that it's very hard even see clearly blood when 1 man is shot... Can anybody see it from 50 meter (or something like that)distance (without biloculars)? I doubt it. So I understand Andy's opinion.

inff August 5th, 2006 05:15 PM

Re: Blood idea
 
Dead bodies or "funny huge blood" gives you great info on casulties.

Just imagine playing Close Combat with turned off "dead bodies", you will get confused for sure!
Or try to turn off wrecks in SP and play huge tank battle!

Its somehow eye candy and makes atmosphere of battlefield but the main huge goal is to provide you information!
Dead bodies should be censored, no blood, no guts, no gore.

In SP we have so little info about what is going on with infrantry, especially when you play huge battles in long times. Dead bodies will provide you great quick information on what was going on on ech hex, just like tank wrecks.

So I think this isnt silly or childish idea at all....

Dracula August 5th, 2006 07:21 PM

Re: Blood idea
 
Absoloutely right because "if" there is bodies you can (like wrecks )right click on them to see who his fallen and where.

And it can have a game effect by raising up suppression of units near corps...

We should start a vote to see how many people would be for this features and after all it could be add as a selectable options from preference button for eye candy people like helm or Andy http://forum.shrapnelgames.com/image...es/biggrin.gif

Wish you were a developper inff http://forum.shrapnelgames.com/images/smilies/happy.gif

Cheers

Vincent

Dracula August 5th, 2006 07:24 PM

Re: Blood idea
 
Well the vehicules are oversized in this game so why not corpses... and believe me 12 mens dead(a squad) on ground could be see at long distances

Cheers

Vincent

MarkSheppard August 5th, 2006 07:59 PM

Re: Blood idea
 
*sighs*

Why is it that people so want to go "overboard" with the corpses? Combat Mission did it in a nice, tasteful way; one body per squad/detachment killed.

This is supposed to be a WARGAME, not a "lets see how many people we can kill and stuff into a single hex!"

While I can understand why people would want the equivalent of a vehicle wreck for killed infantry units to "show" the flow and ebb of the battle, e.g. seeing a couple of corpses (one corpse per squad) near a ravine where a platoon was caught in a crossfire by a machine gun emplacement and wiped out; you propose things that go really overboard, with corpses, more corpses, and even more corpses everywhere!

Dedas August 5th, 2006 08:33 PM

Re: Blood idea
 
Sometimes I wish this game was more moddable, that would make both the conservatives and the more progressive people happy.

TheRedstarSWL August 5th, 2006 09:25 PM

Re: Blood idea
 
Its tacky and has no place in the game, WinSPX is not CounterStrike.

"ZOMG! Letz make teh gamez look liek doom! LOL!" and "GTA:III had gore, y can't this game have it?" is all I'm hearing. http://forum.shrapnelgames.com/images/smilies/wink.gif

Dracula August 5th, 2006 11:21 PM

Re: Blood idea
 
Yep the idea of an generic corps to represent the killing of an entire squad or a sniper unit was something I had proposed in another post but with little succes...

But more corpses ar not a bad thing either http://forum.shrapnelgames.com/image...es/biggrin.gif

"soldiers there is only two sort of men on this beach, those who are already dead and those who will be dead soon"

Cheers

Vincent

narwan August 6th, 2006 01:23 PM

Re: Blood idea
 
It's a silly idea and (the blood) looks awfull too.
And no, you shouldn't get 'great info' on casualties either. There's already the 'gods view' that gives more info to a player than it should so every bit of FOW and uncertainty you get is a bonus and makes for a more realistic game.

And Mr Dracula, where on earth did you come up with the idea that this game is a 'democracy'? It's a FREE game done as a hobby by a couple of people who have spend a lot of time getting the game to where it is now. They're quite open to suggestions but they decide in the end. Sometimes players get their wishes, sometimes they don't. It would become you if you could accept and respect the designers decision and motivation. And not drag this on.

Narwan


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