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-   -   OT: The original Star Trek getting a CG makeover (http://forum.shrapnelgames.com/showthread.php?t=30138)

Black_Knyght September 7th, 2006 03:53 AM

Re: OT: The original Star Trek getting a CG makeov
 
I noticed that, too. YEARS ago....

God, I just scared myself. I just realized I actually watched the original series, first run.

Damn I'm getting old......

Atrocities September 7th, 2006 04:10 AM

Re: OT: The original Star Trek getting a CG makeov
 
Balance of terror is one of the best episodes of Star Trek OS.

Too bad there are only a handful of equal episodes in STNG, DS9, and Voyager. None for Enterprise.. which is a real shame. They could have done so much with the show but they pissed it away on crappy episodes, borning adventures, and dumb political statements that had no meaning in the present. Man talk about a bunch of bunglers. Ent could have been great. They should have called it by another name though. Enterprise was a bad call, a really really bad call. It should have been named Frontier or Constitution. Hell even Constillation or even Bold Frontiers or New Frontiers as was originally planned.

Fyron September 7th, 2006 04:20 AM

Re: OT: The original Star Trek getting a CG makeov
 
The best part about Enterprise was that half of the episodes had the exact same plot as corresponding episodes in previous ST series... (at least in the first season or two I watched) It gave me a warm, fuzzy feeling to know exactly what would happen next!

Strategia_In_Ultima September 7th, 2006 05:44 AM

Re: OT: The original Star Trek getting a CG makeov
 
Quote:

Imperator Fyron said:
The best part about Enterprise was that half of the episodes had the exact same plot as corresponding episodes in previous ST series... (at least in the first season or two I watched) It gave me a warm, fuzzy feeling to know exactly what would happen next!

I bet the screenwriters had warm, fuzzy stuff inside their craniums when they decided to re-use episode plots from an older series..... again.

Baron Munchausen September 7th, 2006 11:37 AM

Re: OT: The original Star Trek getting a CG makeov
 
Quote:

Kamog said:
Hopefully they'll have better phaser disintegration effects. In the old series, you shoot someone with a phaser and their whole body glows for a moment and then just disappears. The wall or any objects behind the person are totally untouched.

And when the Enterprise fires phasers, you see these two beams diverging out an angle from the ship. Then the view changes to the beams hitting the target, like an asteroid or whatever, and the two beams converge at the target, which doesn't make sense. Also, in some of the episodes, the phasers from the Enterprise look like these glowing balls instead of beams for some reason.

New graphics for the planets would be nice, too. They re-used the same generic footage of the Enterprise orbiting a planet for many different episodes that are supposed to be different planets.

In "The Balance of Terror" phasors function something like depth charges. You see these glowing pulses go out and then they just explode in space without actually hitting anything. Seems more like photon torpedoes. Cut to inside the Romulan vessel where they bounce around as the phasors 'detonate' around them just like the crews in the old submarine movies.

And then in another show where photon torpedoes would have been extremely useful they aren't mentioned once. Why did they have to drop the wrecked Constellation down the throat of the planet killer in "The Doomsday Machine"? Apparently because photon torpedoes don't exist when they interfere with a plot line. http://forum.shrapnelgames.com/images/smilies/laugh.gif

The inconsistency of the technology is one of the most (in)famous features of the Star Trek franchise.

Randallw September 7th, 2006 11:44 AM

Re: OT: The original Star Trek getting a CG makeov
 
Such as when the episode revolved around having to fix the transporters so they could save the crewmwmbers freezing on the planet. why?. The shuttle hadn't been invented http://forum.shrapnelgames.com/images/smilies/happy.gif

DarkHorse September 7th, 2006 12:39 PM

Re: OT: The original Star Trek getting a CG makeov
 
more info

DarkHorse September 7th, 2006 12:43 PM

Re: OT: The original Star Trek getting a CG makeov
 
Quote:

Randallw said:
Such as when the episode revolved around having to fix the transporters so they could save the crewmwmbers freezing on the planet. why?. The shuttle hadn't been invented http://forum.shrapnelgames.com/images/smilies/happy.gif

If you watch that episode on the DVD with the pop up info-thingies turned on, it mentions why there were no shuttles in that episode. Something about the models weren't finished yet during the filming of the first six episodes or some such, I don't remember exactly.

PvK September 7th, 2006 06:50 PM

Re: OT: The original Star Trek getting a CG makeov
 
Quote:

Kamog said:
Yeah, they look like photon torpedoes but Captain Kirk's voice says "fire phasers".

Maybe Chekov pushed the wrong button.

PvK September 7th, 2006 06:55 PM

Re: OT: The original Star Trek getting a CG makeov
 
Quote:

Baron Munchausen said:
...
And then in another show where photon torpedoes would have been extremely useful they aren't mentioned once. Why did they have to drop the wrecked Constellation down the throat of the planet killer in "The Doomsday Machine"? Apparently because photon torpedoes don't exist when they interfere with a plot line. http://forum.shrapnelgames.com/images/smilies/laugh.gif ...

My suspect is Chekov again. I think he used all the photon torpedoes joy-firing at stuff when others had left him in command, so they happened to be all out when they encountered the Doomsday Machine.


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