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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   SE:V Poll (http://forum.shrapnelgames.com/showthread.php?t=30333)

RonGianti September 19th, 2006 03:19 PM

Re: SE:V Poll
 
Quote:

se5a said:

OK I REALLY REALLY HATE this "spreadsheets in space is bad" thing. it's the reason aaron went to bloated UI and graphics crap in the first place!

I like a nice spreadsheet view for managing my empire, but I like the direction SEV is going, graphic wise. I like the "bloated" look. It gives a nice feel to the game. It could be tweaked, but its much nicer on the eyes, imho.

se5a September 19th, 2006 04:13 PM

Re: SE:V Poll
 
I would prefer to have all the information infront of me with a not so nice graphic. that way I don't have to click 101 buttons just to find what I want.
the current weapons comparison sheet is not nice, there's too much information missing.

Phoenix-D September 19th, 2006 04:17 PM

Re: SE:V Poll
 
The only thing the SEIV screen shows that the default SE5 screen does not is the firing rate. Of course, the SEIV screen doesn't show damage types, chance to hit at all ranges, or what the weapon can target, either. The SE5 screen does, but you have to flip to another screen.

se5a September 19th, 2006 05:16 PM

Re: SE:V Poll
 
fire rate is very important.
it should really show the damage/kt/second ratio there too.

Phoenix-D September 19th, 2006 05:27 PM

Re: SE:V Poll
 
True, but it *is* there, just on a screen with the other information- some of which is just as important. I certainly won't object if a way is found to cram it into the main screen, mind. http://forum.shrapnelgames.com/images/smilies/happy.gif

Barnacle Bill September 19th, 2006 05:28 PM

Re: SE:V Poll
 
I want the game released ASAP, because I'm enjoying it enough in its current state that if it was out I'd probably never play SEIV again. I just want it fully unlocked.

I'm 100% sure that Aaron will continue to support it with patches and/or expansions until at least whenever SEVI comes out.

I'm also 100% sure that we'll soon see the equivalent of the TDM modpack (which is pretty much the starting point for my "house rules" mod anyway).

I honestly don't care about the graphics, and the UI may not be perfect but I'm still having fun...

I think the new combat system is highly superior to SEIV because it eliminates the gaminess of a square grid and "floats" (no corners in space).

I think the "fog of war" on the system map is a great improvement to the operational level, and if the system size really can be modded to be significantly larger then there is a potential for a real search phase of naval battles (with an important role for fast cheap recon units, etc..).

I could go on, but in general the changes to the meat of the game (not graphics or UI) are mostly improvements. It will get better, as SEIV did for 6 years, but I'd rather play it than SEIV now. That's why if I could pop out to Gamestop tonight & bring it home, I would.

frightlever September 19th, 2006 05:37 PM

Re: SE:V Poll
 
"I'm 100% sure that Aaron will continue to support it with patches and/or expansions until at least whenever SEVI comes out."

Maybe. But will he do it in his spare time for no remuneration? The rights were sold to Strategy First so they could quite possibly pull an Atari and not fund patches beyond fixing bugs. No hate please, I'm just saying.

EDIT: found this quote off a Firing Squad interview so maybe this won't be a problem.

" FiringSquad: Following its release, what future game projects does Malfador and Strategy First have planned?

Aaron Hall: We haven’t quite decided yet. For quite a few months we’ll still be working on SE5. There are more things to add to support modding. We also want to release detailed modding documents and a map editor."

Phoenix-D September 19th, 2006 05:43 PM

Re: SE:V Poll
 
None of the SE4 patches really got Aaron any income, either, aside from increased sales from an improved product and SE4 Gold.

Artaud September 19th, 2006 07:05 PM

Re: SE:V Poll
 
Quote:

Gandalf Parker said:
...I would rather have seen an improved SEIV game (AI, UI, modding, etc) rather than an eye-candy bloated SEV game. Thats just my opinion but I feel that the screen is full of pretty pictures which slow down the game and make it harder to play at a decent speed. I also wonder if the 3D thing might not slow down the creation of new races which is one of the things I loved about SEIV ... And giant maps (als0 modded in later by players)...

I agree with you totally and completely.

Give me the expanded R&D, expanded diplomacy, "ordance" and a couple other of SEV's features, and a souped up SEIV "look," and you've got the perfect game, as far as I'm concerned.

SEV looks like a game that is trying to draw in the "oh look, it's 3D!" RTS/FPS crowd. People who buy games because the "Gamer DoodZ" website said it's the "Best-looking 4X game I've seen all year!!" and then want the cheat codes the day the game comes out so they can "beat" it faster and then move on to the "hottest" new military FPS/RTS game.

I'm being sarcastic here, but only slightly.

Phoenix-D September 19th, 2006 07:08 PM

Re: SE:V Poll
 
..you do realize that most of the UI problems would be the same if it was 2d, right?


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