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Re: OT: The old faces are returning!
Huh, I was sure it was Devnull.
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Re: OT: The old faces are returning!
Quote:
Any ideas why SE4 suddenly developed TCP/IP problems in the later patches? We played a LOT before SF took over and those patches came out. But after 1.94 or so, we were never able to reliably connect. Thanks for the suggestion though. If SE5 doesnt pan out, then perhaps I'll look into that. |
Re: OT: The old faces are returning!
The first deluxe patch broke TCP/IP, but the next one should have fixed it.
Just out of curiosity, why not use PBW to autohost your games? |
Re: OT: The old faces are returning!
SE4 is unable to traverse two sides of NAT routers. If you only have one side (player OR host), you can get it to work, I think. But with routers all around? http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: OT: The old faces are returning!
Hey Uncle_Joe/Talenn, your old screen name is not forgotten here as well!
(and for the record, yes the "D" is/was Daynarr, not Devnull) |
Re: OT: The old faces are returning!
Hey TG,
Yep, I thought I remembered Daynarr. Is he still around here? I'm hoping to get back into SE once SE5 is released but at the moment, the demo is basically unplayable for me so I'll have to reserve judgement. Is there a planned 'TDM' modpack for SE5 yet? http://forum.shrapnelgames.com/images/smilies/wink.gif Fyron/SJ: Assuming you guys are beta-testers, has SE5 cleaned up the TCP/IP coding? I just think its odd that SE4 worked forever until 'patched' and then never again reliably. I'm hoping that doesnt represent a change in the coding structure that carries on into SE5's MP connectivity. |
Re: OT: The old faces are returning!
Hrmm... I was around way back when... I guess... I think the memory is failing in old age! http://forum.shrapnelgames.com/image...ies/tongue.gif
The SEV demo is very promising. Many bugs as yet... more like a limited open beta than an actual demo. http://forum.shrapnelgames.com/images/smilies/wink.gif But the actual game play, I like for the most part. The AI is lame but then in the locked/grayed out controls for starting a new game the AI is locked in medium, and if it follows the SEIV pattern that means the AI isn't running on all cylinders in the demo with missing ministers and all. |
Re: OT: The old faces are returning!
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Oh, and hi guys! I've been playing the demo and I have to say I'm pretty hooked again. Sadly, I'm already thinking about possible mods. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: OT: The old faces are returning!
Sweet trader of porkbellies, Devnullicus is back! My God, it's been what... four years? Jeez. Welcome back dude. [censored], it really *is* like that bit in Bab5.
Have you checked out the devnullmod lately? It's been kept in good shape in your absence. |
Re: OT: The old faces are returning!
...I hope not. That last thing we need is a war. http://forum.shrapnelgames.com/image...ies/tongue.gif
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