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Re: Farstrike a useless spell?
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Re: Farstrike a useless spell?
I don't think the cast chance is the problem. Hand of Death every other turn is plenty, it's the difficulty of getting and, especially, keeping the mage close enough to use it.
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Re: Farstrike a useless spell?
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With lower-than-average hitpoints and defense, and only medium armor at best this can turn out quite problematic with most mages. Vans e.g. on the other hand are quite good at frying attackers (and the remnant of their bodyguards http://forum.shrapnelgames.com/images/smilies/frown.gif ) with Shock Wave, and are quite able to survive some rounds of melee combat unless very unlucky .. remnant o.c. .. 'wash tie-ping shilly shings 'gain |
Re: Farstrike a useless spell?
Shock Wave is a riot. It and Immolate are high in my list of favorite spells. http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/image...es/biggrin.gif
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Re: Farstrike a useless spell?
Flame eruption on a non fire imune mage with a non fire imune bodyguard... even if you lose, losing can be fun. Last stands against ermor for example (Oh look, my SC got five thousand kills, and I still lost http://forum.shrapnelgames.com/images/smilies/evil.gif )
OT: I've never tried, but would an anathemant dragon with flying shoes set to cast divine bless (if bless is good) + fire shield, attack rear, flame eruption flame eruption, cast spells work? It seems like you would do quite well, since rear. would be mages/archers, and anathemants are hard to kill, and flame eruption owns. Body guards would be a problem, but if you could incinerate them (figuratively, not the spell http://forum.shrapnelgames.com/images/smilies/wink.gif)... |
Re: Farstrike a useless spell?
Like I implied, you can't order "attack rear" and then cast spells. You can only use "attack once" and once that squad routs the mage will just send Phantasmal Warriors against the archers or something.
Dear Mighty Warrior Mage, we'd like to see some AGGRESSION here. |
Re: Farstrike a useless spell?
I liked Farstrike from my Shedu early in the game.
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Re: Farstrike a useless spell?
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Sill |
Re: Farstrike a useless spell?
Well, E/S commanders aren't that common in Dominions 2 anyway.
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Re: Farstrike a useless spell?
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I can't help but notice that touch spells and close range spells tend to have very low fatigue cost coupled with low path costs. This means a battle mage could theoretically be a viable build, because they could potentially get a lot of spells cast, even in moderate armor. I guess by the time you can take advantage of it, there are simply better spells around, though. I wonder, if "Attack X" still allowed mages to cast spells, would empowering SCs become fashionable. =$= |
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