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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Idea: Underground provinces (http://forum.shrapnelgames.com/showthread.php?t=30508)

Nerfix September 28th, 2006 12:38 PM

Re: Idea: Underground provinces
 
Well, I remember IW adding an Inferno battle background. http://forum.shrapnelgames.com/images/smilies/wink.gif

Endoperez September 28th, 2006 01:10 PM

Re: Idea: Underground provinces
 
There's also Hel. It's in Helheim.

Nerfix September 28th, 2006 01:14 PM

Re: Idea: Underground provinces
 
Yeah but Hel's a pretty cold place ainnit?

Daynarr September 28th, 2006 01:57 PM

Re: Idea: Underground provinces
 
There is cold hell called Cocytos.

Nerfix September 28th, 2006 01:58 PM

Re: Idea: Underground provinces
 
Quote:

Daynarr said:
There is cold hell called Cocytos.

The 9th layer of it where traitors are forever frozen in ice.

Endoperez September 28th, 2006 02:14 PM

Re: Idea: Underground provinces
 
Quote:

Nerfix said:The 9th layer of it where traitors are forever frozen in ice.

Of course, some of the mightiest heroes might be able to escape even from there.

Nerfix September 28th, 2006 02:26 PM

Re: Idea: Underground provinces
 
Quote:

Endoperez said:Of course, some of the mightiest heroes might be able to escape even from there.

More like mightiest traitors. http://forum.shrapnelgames.com/images/smilies/wink.gif

BigJMoney September 28th, 2006 02:38 PM

Re: Idea: Underground provinces
 
Yeah, I think this is a good idea. I know there haven't been any official maps that have sported underground layers, but there could be in the future. The terrain would simply be called "subterranean". I would think it would have the lowest inherent wealth and production bonuses, but would have a very high chance of things like gem mines, gold mines and iron mines. The only complication I can think of is that there would likely be many magic sites that currently have terrain type "any" that would not make sense being underground. You'd probably have to add a whole new property to magic sites called "terrain restricted" just because of this.

=$= Big J Money =$=

Nerfix September 28th, 2006 02:40 PM

Re: Idea: Underground provinces
 
True, but perhaps IW doesn't have to go so far in the first phase.

Endoperez September 28th, 2006 02:41 PM

Re: Idea: Underground provinces
 
Quote:

Nerfix said:More like mightiest traitors. http://forum.shrapnelgames.com/images/smilies/wink.gif

Diplomatic AI is still too weak for them (mightiest traitors) to be recognized, so I doubt it's modeled.

edit: choice of words


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