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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Growing concern - but optimistic (http://forum.shrapnelgames.com/showthread.php?t=30528)

Black_Knyght September 28th, 2006 09:12 PM

Re: Growing concern - but optimistic
 
Bug or not, he has an interesting point.

What's the point of playing a game about "space empires", with "spaceships", if your not able to see them in space.

Might as well just use an icon to represent them and not bother with shipsets at all, IMO. But then, that kills some of the fun of the game.

Kind of like not being able to see the ships does....

Santiago September 28th, 2006 09:19 PM

Re: Growing concern - but optimistic
 
Its a playbility issue causing uneeded frustration. Even though I like SEV more after playing the demo a few more times- in its present state its not worth buying it at this time. Not for just this issue but all of them as a whole. I hve built the drones. They are way too small. But I think some should wait for SEVI: the text based version. no graphics at all. http://forum.shrapnelgames.com/images/smilies/happy.gif

Phoenix-D September 28th, 2006 09:20 PM

Re: Growing concern - but optimistic
 
So, STARS minus a few bitmaps? http://forum.shrapnelgames.com/images/smilies/laugh.gif

Major_SNAFU September 28th, 2006 09:26 PM

Re: Growing concern - but optimistic
 
Quote:

Phoenix-D said:
Just to have more slots on the ships. That's it.

And the SEIV interface was..er..not crisp. Especially if played at 800x600.

Crisp isn't perhaps the correct term. I liked the look, it was spartan and futuristic.

For instance, in the ship design UI it felt to me like I had to move my mouse a great deal more, and over longer distances to put componenets on my ships.

So for 'crisp' perhaps I was really looking for 'efficient'.

I don't mind the more cartoonish look over all, but I wouldn't mind the mouse cursor being about 1/4th the size it is.

Anyway, I can now see what some people have been on about concerning hard to see through the icons. I can live with that because you can tilt the map to see 'under' things. Cumbersome, yes, but not a deal-breaker.

Returning to ship building, does anyone know if you can, say, hold down a key and retain the component currently selected so as to quickly put multiples of the same componenet on a ship. If this is possible, a good part of my concern with this specific UI goes away.

Thanks,

Santiago September 28th, 2006 09:35 PM

Re: Growing concern - but optimistic
 
Pretty much and I still play STARS every once in while. Great game. But there's little point in arguing it. I'm not going to change your mind and you're not going to change mine. I see little chance of it being changed.

Santiago September 28th, 2006 09:38 PM

Re: Growing concern - but optimistic
 
Hold the shift key down to put multiple components on ships

Black_Knyght September 28th, 2006 09:38 PM

Re: Growing concern - but optimistic
 
Quote:

Santiago said:
Its a playbility issue causing uneeded frustration.

That's the best point I've seen yet.

I play a game for fun and relaxation, not to add stress or frustration to my day. So far that's all I'm getting from my efforts to give SEV a chance. I have tried, over and over and over, to get past the issues that bug me and see what might be just around the corner.

I'm not seeing that corner at all.

Phoenix-D September 28th, 2006 09:39 PM

Re: Growing concern - but optimistic
 
Snafu: you want the SHIFT key. Hold it down while placing and another component pops onto the cursor. Just release it right before you place the last component.

Works for removing components as well.

The SE4 UI was a bit better than SE5's, but I don't think it was that efficient.

Santigo: now you've got me imaging a SE roguelike, too. Which would be..interesting, to say the least.

I think the drones are stealth. No see, no shoot. http://forum.shrapnelgames.com/images/smilies/wink.gif

FaultyAirlock September 28th, 2006 09:41 PM

Re: Growing concern - but optimistic
 
Quote:

Major_SNAFU said:
Returning to ship building, does anyone know if you can, say, hold down a key and retain the component currently selected so as to quickly put multiples of the same componenet on a ship. If this is possible, a good part of my concern with this specific UI goes away.
Thanks,

Holding down shift should let you place multiple components;
ie. select comp. -> hold shift -> place as many times as needed
edit: whoops, looks like Santiago got it before me

Santiago September 28th, 2006 09:45 PM

Re: Growing concern - but optimistic
 
Well then thousands will fit in a hex and the opposing player will never see them.


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