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-   -   SEV: Are there missing ship types? (http://forum.shrapnelgames.com/showthread.php?t=30585)

Santiago October 2nd, 2006 10:45 PM

Re: SEV: Are there missing ship types?
 
@ Fyron- poor attempt at humor on my part http://forum.shrapnelgames.com/images/smilies/frown.gif

The destroyer and baseship are slightly shifted to the left on the table I see. I assumed everyone seen it that way.

Ie: Frigate (space space) 250 300 etc
Destroyer350 400 3 etc
Baseship 1500 1800 15 etc

No big deal- just wondering if anyone else seen it messed up?

Captain Kwok October 3rd, 2006 12:04 AM

Re: SEV: Are there missing ship types?
 
It displays perfectly aligned for me. http://forum.shrapnelgames.com/image...ies/tongue.gif

Fyron October 3rd, 2006 12:19 AM

Re: SEV: Are there missing ship types?
 
The table is aligned properly in both FF and IE6 for me.

Kamog October 3rd, 2006 02:25 AM

Re: SEV: Are there missing ship types?
 
The ship sizes in the balance mod look more reasonable than the ones in stock. http://forum.shrapnelgames.com/images/smilies/happy.gif

The table looks aligned with Firefox on my computer at home, but it did not look aligned earlier today when I was using a computer at the office running IE.

Q October 3rd, 2006 05:46 AM

Re: SEV: Are there missing ship types?
 
Quote:

Kana said:
But what about upgrading? I mean do you really believe you can take a 100 ton anything, and upgrade it to a 125 ton anything? I know reality in a space game and all...I guess one could look at it in terms of miniaturization, better materials, and such.

International space station as example in reality.

Strategia_In_Ultima October 3rd, 2006 07:12 AM

Re: SEV: Are there missing ship types?
 
It isn't aligned for me.

Ed Kolis October 3rd, 2006 10:41 AM

Re: SEV: Are there missing ship types?
 
Of course you can take a 100 ton something and upgrade it to a 125 ton something - just tack more parts on! http://forum.shrapnelgames.com/images/smilies/wink.gif

VanderVecken October 3rd, 2006 11:44 AM

Re: SEV: Are there missing ship types?
 
Wasn't aligned for me, but understood issue (after a second look), hehehe

Kana October 3rd, 2006 06:59 PM

Re: SEV: Are there missing ship types?
 
Quote:

Ed Kolis said:
Of course you can take a 100 ton something and upgrade it to a 125 ton something - just tack more parts on! http://forum.shrapnelgames.com/images/smilies/wink.gif

True, but I was think more along the lines of the base hull being able to provide space for components. I'm sure I will just have to choose to disbelieve...

Kana October 3rd, 2006 07:02 PM

Re: SEV: Are there missing ship types?
 
Quote:

Q said:
Quote:

Kana said:
But what about upgrading? I mean do you really believe you can take a 100 ton anything, and upgrade it to a 125 ton anything? I know reality in a space game and all...I guess one could look at it in terms of miniaturization, better materials, and such.

International space station as example in reality.

Also true, but would you do the same thing with a speedboat, race car, or fighter jet? Would it still be aerodynamicly sound, safe, etc?

The space station isnt making combat manuvers...so its tolerances are alot less. Something that might will require more than likely a new hull, than something bolted on it...


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