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Re: Are we paying more for less?
Let's try his tactic. How many "discount" games do you buy a year? How many of those are you still playing three years after its release?
If you put $5 in a jar each month instead of buying a $20 disposable title-of-the-month and then dropped the $55 on Dominions 3 in a year, you'd have $185. You can tweak these numbers any way you want, of course. But, I think most of us are tired of getting burned with flash-in-the-pan games. |
Re: Are we paying more for less?
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The dominions series may not look fancy on the outside but under the hood it's got power. |
Re: Are we paying more for less?
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There not a majoirty.. But there not a tiny minority either... Quote:
I have Eu2,Crusader Kings,Hoi,Hoi2,Victoria I only payed more than 20 for one of them Pic up the Civ games as discount also... The vast majority of the games i buy are at 20 dollars.. By time the game gets down to 20 i'll have a good idea at the quality of the game and it'll be decently patched up The only reason i've got dominion is cause sadly i know they'll prolly never significantly lower the price.. And this is just the kind of game im always looking for and know that illwinter will come threw with the patchs. But i doubt most poeple will have the same kind of hankering for this type of game as i do.. Or as know the kind of support illwinter will give |
Re: Are we paying more for less?
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Dominions, however, is a niche game and only competes with other games in the niche, so this effect is pretty much non-existant. The number of out-of-niche games that's been released since the first publishing of Dominions II doesn't affect its perceived value at all, and the number of in-nice-games that's been released over the last three years is quite small and not really significant. The second reason why normal games are sold at a discount after a while is because they're sold primarily through brick-and-mortar shops who need to shift stock and maximise the use of their shelf space. After a while a store will sell a game for no gain, or even at a loss, just to free up stock space for newer, more profitable games. Shrapnel, being an exclusive web-shop, doesn't have to worry about that. They don't need to get Dominions II out of the building to make room for Horse and Musket, so they have no reason to settle for a low or even negative profit per sale. Quote:
The question isn't so much whether there are people who feel the price is excessive, as whether this is the price that maximises the total profit. It might not be; Shrapnel might have made a mistake with their pricing, but I don't think there's any reason to suspect that's the case. |
Re: Are we paying more for less?
Actually I've seen many people arguing about the price.
My opinion is this: - Dominions 2 was the best turn based strategy, what was ever created. This is not just a subjective opinion. Everyone who took a look at the game was like "wow! fantastic gameplay!" I remember, that when I introduced this game to my mates here, they were like "Eh? What is this? Look at this graphics!" Then I invited them to take a look at the game on my comp. They loved it. After that point they didn't care about graphics. The gameplay and the complexity of the game sucked them in. There are so many different strategies available, that the game never became boring for us. Dominions 3. will have many new additions. Also don't forget that the developer support is excellent. Basically they try to add everything what is possible. They care what the fans are saying. - The price might be high. Now this is a bit subjective thing if you ask me. 60$...seriously this is nothing for a game like this. I was paying many hundreds of dollars for paint programs. Dominions is a special game for hardcore strategy fans. If you don't want to pay 60$ for the best turn based strategy game..what can I say? It's a big fault. I can understand that some people or families don't have too much money [I think B0rsuk mentioned that he earns 330$/month for example, and that is really like nothing], but somehow everyone can spare 60$ I guess, to buy this awesome game. What can you buy for 60$? You can't even buy a mediocre quality bottle of whiskey. |
Re: Are we paying more for less?
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Re: Are we paying more for less?
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Now, once you figure out who your core customer base is, you have to figure out how much you can charge, and given what our likes and dislikes are, $55 is a fair price. Even if you lower the cost to $40, you are not going to sell enough copies to make up the loss in sales that the $15 drop in price will result in. I'm in marketing so I understand all this stuff! http://forum.shrapnelgames.com/images/smilies/smirk.gif |
Re: Are we paying more for less?
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Now THAT's a good, informative post, and just to the point! http://forum.shrapnelgames.com/images/smilies/wink.gif I hope you don't mind me reorganizing your posts like this. |
Re: Are we paying more for less?
I personally liked the Dom2 demo, probably the most I have ever played a demo ever, when I got to turn 40 I just deceided have I won this game or not? It was more than enough to convince me to buy Dom3, after looking at the forums and finding out Dom3 was basically the same game but bigger, better. As I did not own Dom2, it was easy to buy Dom3.
However when it comes to indulging my favourite hobbey money is not the main issue with me. It's quality, how much play am I going to get, replayabilty value et... i would prefer to pay $60+ for a game I will play for 6 months+, then $40 for a game that lasts barely a week. Also compare computer games with other entertainment, a book or dvd? A computer game wins every time for value, especially a 4xstrategy game with virtually endless replayability. |
Re: Are we paying more for less?
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This is the key sentence. http://forum.shrapnelgames.com/images/smilies/smile.gif I bought tons of games really, and I dropped them all after 2-4 weeks. Dominions 2. is still on my comp and I am playing it when I can, and the same is true about like 25 people here who I know. [Local players here I mean.. http://forum.shrapnelgames.com/images/smilies/cool.gif] |
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