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Re: New features suggestions thread
Yeah, commanders should be visible on the map just like dom2. They can be represended with sprites instead of X's now.
And an option to disband units and commanders would be a good idea. It's very frustrating to manage all those minor commanders you create to move your reinforcements to your borders... These are pretty easy features to add, i suspect. And much requested also... I remember seeing requests for a unit disband option in dom2 patch suggestion threads. |
Re: New features suggestions thread
Not a huge deal, but it would be nice if when renaming a commander the input box could retain his current name. Many times all I want to do is add "E2" so that I can tell at a glance that this is my mage with Earth level two magic.
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Re: New features suggestions thread
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Re: New features suggestions thread
This is a bit of work, but I'll ask anyway: can we get a switch for starting pretender points? Like the resource/gold/supply multiplier ones? Having only the demo at present, I'm not sure if this one is in map commands, but It'd be nice in game too: an option to force players to take awake/dormant/imprisoned pertenders.
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Re: New features suggestions thread
Yeh - kinda like SE-IV, you can choose whether people get 2000, 3000, or 5000 empire points. |
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