![]() |
Re: Death Weapons
While we are talking about blesses. I am curious exactly what the "Death curse" is at blood9. I tried blood9 to see if I could figure it out during a test game, but I did not see any extra icons on my blessed units. I thought maybe it gave the unit a chance to curse the enemy with successful attacks?
|
Re: Death Weapons
I'm pretty sure Death Curse has a chance to curse once the blessed unit dies to an attack.
|
Re: Death Weapons
Quote:
|
Re: Death Weapons
And a pile of d9b9 flagelants could be very nasty vrs tough enemies. Or should i say flagelants and artillery mages (The flagelants hits can cause alot of afflictions, they get 2 attacks each AND whenever they die they could curse the enemy)
|
Re: Death Weapons
Quote:
|
Re: Death Weapons
Quote:
I'll add one more case where high Death bless is good. Sacred units with ranged weapons. Death Weapons help onnly in melee, just as Flaming Weapons, but the increased affliction chance also works for ranged weapons. In LA, Wardens of Chelms and Ancestor Vessels of Tien Chi could both be very nice with Death 9 bless. They could deal with enemy pretenders that come on tromping your early game. If they had just Fire 9, they probably couldn't. |
Re: Death Weapons
Quote:
..as for death weapon, I prefer f9 bless over d9 anytime. |
All times are GMT -4. The time now is 04:00 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.