.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   The Boarding Party snafu update (http://forum.shrapnelgames.com/showthread.php?t=31241)

Dizzy October 24th, 2006 10:32 AM

Re: Boarding parties vs Security Teams
 
Quote:

Suicide Junkie said:
All you have to do is add 1 point of CQ ability to the hull, then it will go full speed.


So will boarding capture work if vehicles are given 1 CQ ability so we can rid the component list of CQ's?

Shadowstar October 24th, 2006 11:51 AM

Re: Boarding parties vs Security Teams
 
Nope, it looks like you have to use a master computer ability instead.

In other words, the only way to make boarding parties work is to make all ships master computer ships.

Suicide Junkie October 24th, 2006 03:39 PM

Re: Boarding parties vs Security Teams
 
Until the bug is fixed, you could work around it by limiting ships to a single crew quarters, but having small/medium/large/etc sized crew quarters.

Lord_Shleepy October 24th, 2006 04:51 PM

Re: Boarding parties vs Security Teams
 
So...

Essentially what this means is that SEV is backwards!
Only ships with "master computer" status can be boarded (which is somewhat silly - should require a different component/weapon at the least) and ships with crews cannot
be boarded.

So why not just flip flop everything so that things make
sense? Use the "master computer" ability on crew quarters
and use "crew" on master computers. that way boarding parties will still work on crew quarters but not on master
computers.

RonGianti October 24th, 2006 04:53 PM

Re: Boarding parties vs Security Teams
 
Note: the manual states that Master Computers are not a protection against Boarding Parties. This is, apparently, by design.

Phoenix-D October 24th, 2006 05:05 PM

Re: Boarding parties vs Security Teams
 
If you use the Master Computer ability on the crew quarters, the ship won't need a bridge or life support, and the Master Computer WILL need those two.

Lord_Shleepy October 24th, 2006 05:20 PM

Re: Boarding parties vs Security Teams
 
Quote:

RonGianti said:
Note: the manual states that Master Computers are not a protection against Boarding Parties. This is, apparently, by design.

Hmm. Interesting. I'd like to know how a space marine is supposed to subvert a master computer with a cannon tho. It would probably make more sense to require a "Geek Squad" or something. Unless, of course, the master computer is sentient, and therefore subject to coercion.

Space Marine: Alrighty computer, do what I say or I start snipping wires!
Computer: Never! I'll never surrender to you, alien scum!
Space Marine: Okay, here goes! ***Snip Snip Crunch***
Computer: Oooh...that tickles! Is that all you've got?
Space Marine: ***Mumbles curses under breath and deposits large Blatto grenade on nearest rack of computer equipment***
Computer: Nah-nah-ne-nah-nah. Sticks and stones can break my bones but...
Loud explosion
Computer: AAAAAAGGHHH! You <bleep>! **Sullenly** Fine, I'll do what you want...just...just don't hurt me anymore!

Zereth October 24th, 2006 05:41 PM

Re: Boarding parties vs Security Teams
 
Quote:

Lord_Shleepy said:
Hmm. Interesting. I'd like to know how a space marine is supposed to subvert a master computer with a cannon tho. It would probably make more sense to require a "Geek Squad" or something. Unless, of course, the master computer is sentient, and therefore subject to coercion.

I'd assume the marines have several techs with them for wiring in the appropriate racial controls and reconfiguring the life support to support them once their boarding armor runs out of air, and such. Temporarily bypassing the computer until they can reconfigure it to work for their side instead shouldn't be much harder.

AngleWyrm October 24th, 2006 05:59 PM

Re: Boarding parties vs Security Teams
 
Further test: Do Security and Boarding teams protect a ship?
Target ships using master computer.

one boarding party vs one security station - Boarding team won
six boarding parties vs two security stations - boarding failed; they only kill off 1 security station
six boarding parties vs one security AND one boarding party - boarding won, THEY KILL BOTH
one boarding party vs one security AND one boarding party - THEY STILL KILL BOTH

It was surprising to find that boarding parties did take out one of each component type (security station and boarding party). It was also surprising that just one boarding team could do so.

Looks like boarding is an automatic victory if only zero or one componant of each type exists, and an automatic failure if more than one (of either type) exists. Always fails if crew exist.

Jarena October 24th, 2006 06:20 PM

Re: Boarding parties vs Security Teams
 
Quote:

Lord_Shleepy said:
Hmm. Interesting. I'd like to know how a space marine is supposed to subvert a master computer with a cannon tho. It would probably make more sense to require a "Geek Squad" or something. Unless, of course, the master computer is sentient, and therefore subject to coercion.


Daisy... Daisy...


All times are GMT -4. The time now is 12:21 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.