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Re: ME Celestial Masters
Hmmm, I suppose so.
Not being able to cast national spells isn't so drastic in the world of Dominions since there are tons of national spells that aren't very castable by nations. Like Spectral Infantry. And who ever researches Thaumaturgy as Ulm? |
Re: ME Celestial Masters
Oh yeah might I add, Power of the Spheres is NOT the answer unless you have a s2 mage or ways to reduce fatigue, one power of the spheres will knock you out into unconsciousness.
S3 is actually a good answer since CM's are capital only and the only other mage option you get outside of them are those frigging masters of the ways. Seriously TC mid era just seems pigeon holed to a Consort spam strategy =\. |
Re: ME Celestial Masters
What of MOTW was 1S 1W 1 random 1H? Would that do anything?
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Re: ME Celestial Masters
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Re: ME Celestial Masters
I'm pretty leery of the idea of having multipath + S3 mages. The next thing we know is a billion threads about CM's killing everything in sight with magic.
It could work though. *shrug* |
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Re: ME Celestial Masters
Soul Slay. Penetration bonus to Mind Burn. Enslave Mind with a gem, PotS or SS. Maybe not that bad. I'm not sure to be honest.
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