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Re: Broken Nations
I think LE R'lyeh is very good at what it does (irritate neighbors with Dominion, stock up on cheap units, offer most of the same advantages of ME R'lyeh) but the insanity on your own commanders can be very offputting and LE has a number of amphibious nations that, in my opinion, are -very- dangerous to R'lyeh if they decide they want to compete for the waters -- after all, I think a double-blessed Atlantis/Mictlan horde coming into the water is going to make life -extremely- ugly for R'lyeh even if they've recruited scads of dreaming fodder along the way. Let's also just say that I prefer the (amphibious!) sacreds those two nations can buy multiples of -every turn- a great deal more than I do the sacreds that R'lyeh MIGHT be able to spawn through the Gate every few turns if they're lucky.
I love R'lyeh. I'm a huge enthusiast and think the Dreamlands theme is fun. But calling it broken is, I think, overstating the case. |
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PS. Niefel is also a bit countered by the f9/w9 bless since they're prone to catching on fire. |
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Re: Broken Nations
*wink* I dunno about that mind-blasting response to the dual-blessed Atlantis/Mictlan crew if one of those blesses is, say, Astral for the MR. Pair that with Water perhaps to reach the other side of the battlefield before suffering much in the way of paralysis and you're talking a lot of dead lobos and illithid.
I also think it's difficult to gauge how broken R'lyeh is because, like Ermor, their Dominion creates a dogpile effect on the other players which means that the psychological sense of imbalance seems to correct, or even overcompensate for, any discrepancy therein. I dunno. I think it'd be fun to try. Perhaps a blitz sometime if you're game, as I'm curious to see how R'lyeh holds up against an aggressive opponent, particularly since I love playing them so much myself. http://forum.shrapnelgames.com/images/smilies/happy.gif |
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Like I've said it was a 5 FFA not a 1v1. Mictlan's early rush is just almost impossible to beat without a specific build. You won't make a specific build against XY nation/player in an FFA game. I know that QM is an excellent player, but this has nothing to do with the fact, that Mictlan can field much more sacreds than most of other nations. Since their sacreds are good and cheap, with a proper bless they are rolling. In a couple of turns you can have a small army from those sacreds. So if you have 30 sacreds with nation X, and like 10 with nation Y, in the same time, we can talk about massing if you ask me. Just for the record, I've also used rush tactic against many players in the blitzes with certain nations, and needless to say that they couldn't do anything. This all happens because of the imbalances of sacreds/blessings. |
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