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Re: New Map: Uropia (Dominons in \"Europe\")
Don't go overboard with the tribals. They're quite easy to conquer, so having large areas of mostly them wouldn't be good for balance.
It sounds like an interesting project, good luck with it! |
Re: New Map: Uropia (Dominons in \"Europe\")
Actually Endo, I have changed that to making a single province next to the start positions having a predetermined poptype and a non-random army, usually with a 'special' commander who is #randomequip-ed (usually at 3, more for single commanders with no magic, less for multiple commanders) and at least one #knownfeature which lets you summon a commander to diversify your magic. Hopefully they won't be too easy to conquer, but can provide an interesting boost to early conquest.
Also, a correction: Agartha lairs in the Balkans, not in the Ukraine. The funky geography messed me up a bit. |
Re: New Map: Uropia (Dominons in \"Europe\")
I'm a bit wary about changes like that, especially if you aren't sure the defenders are strong enough.
Do you mean weak mages with 1s in several paths (Tien Chi mages from Jade Pagoda), mediocre specialists like Illusionists (level 2s) or versatile mages with several randoms (Sorceresses with Nature and elemental randoms, Wizards etc)? |
Re: New Map: Uropia (Dominons in \"Europe\")
It's usually something along the lines of either specialists (like gnomes and illusionists).
I tested it a little yesterday, and found that some of them were quite easy to conquer, but most of them weren't. I used a basic, quick test (no scales change, whatever pretender the com gave me), but I'll try and test it again today. Probably second turn attack, strong scales, and maybe a dragon or other thuggie commander. Hopefully I'll be able to upload something tomorrow or Monday to get people's impressions. |
Re: New Map: Uropia (Dominons in \"Europe\")
I would like the map update, it sounds quite fun.
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Re: Uropia (Dominons in "Europe")
Well by good a see map "Dominions in Asia"!
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