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Re: SE5 bad reviews and problems.
Yimboli said:
...many criticisms are summarily ignored... Or, perhaps, they are agreed with, which is less likely to get a posted response than something disagreed with? Captain Kwok said: 90-95% of the currently reported bugs/flaws were reported - but unfortunately the release date came before most of these could be addressed. Though people need to keep in mind that there were a lot of bugs fixed and features rebuilt for playability purposes during the beta, so it's not like Aaron twiddled his thumbs or anything... |
Re: SE5 bad reviews and problems.
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1. help with customizing the UI 2. Custom MODs available BEFORE the game was even official 3. Details about Malfador's patch policy, which is great. Other than that, what help can be expected here from a bunch of guys here on a forum setup for FANS of the game? There are things that will be patched, things that can be modded (or customized, like the UI) and there is the core game, which is pretty much set in stone. How much validation does someone need if, after all that help, they still dont' like the game? What is the board supposed to do? http://forum.shrapnelgames.com/image...s/rolleyes.gif |
Re: SE5 bad reviews and problems.
I honestly did not mean that criticism should be squelched and everyone should sing the praises of se5. I will admit that it has problems. I intended NO hostility toward anyone at all but I do believe that most of the people who love this series do so primarily for the moddabily. The complainning I refered to primarily comes from people who have probably never played the series and jump in (and actually wasn't even on these boards). kwok brought up a good point that the problems do prevent the fanbase from growing to an extent because new players do get put off at first. So I apologize if anyone felt I was being harsh or rude. I know we've all seen a game we thought was ok just needing a little work SLAMMED in forums by people who just expected instant gratification.
Luckily these forums do tend to be open and everyone seems to be well spoken and polite. So to the new players and those put off by the game I would say...have a little patience and give it chance. It will grow on you. |
Re: SE5 bad reviews and problems.
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Re: SE5 bad reviews and problems.
Not knowing how the play testing did go, does not matter. I see the end product! I had hoped, it would have turned out to be better. It appears as all the original purchasers are the testers! While I have no doubt that all the bugs will get fixed. I'm afraid that the game has already lost a good portion of sales due to the original release of a "bugged" game. Once you lose creditability, it’s hard to regain it.
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Re: SE5 bad reviews and problems.
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I know way to wordy and roundabout but i have not slept lately. yawn. just my 2 cents worth. |
Re: SE5 bad reviews and problems.
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AT, My comment was based on this information. The modders and "Hard CORE" players would have made excellent testers. To those playtesters who stuck it out, 'Great Job!' They are not the ones I'm talking about. They are still here on this forum and still playing and modding. I meant we just could have used more of them and I still beleive that they should have been chosen better. To those who bailed, well enough said. |
Re: SE5 bad reviews and problems.
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Re: SE5 bad reviews and problems.
Xrati said:
The modders and "Hard CORE" players would have made excellent testers. 2/3 of the testers are modders and "hard-core" players, though. They were chosen well. The only ones that were not explicitly chosen are the ones that won the lottery, or that got a slot from the Race to SEV tournament. For the record, it was far less than half that "flaked out..." Really only a few. There were a few that had to stop testing due to real life reasons, but there is nothing shameful about that (or foreseeable). |
Re: SE5 bad reviews and problems.
I have to agree with Fyron. There are over 11,000 posts in the beta forum in just over a year. This does not include the Chat sessions, Features DB, or emails to Aaron. The beta was officialy delayed once or twice do to RL issues but not for long. The beta testers were an exceptional bunch of dedicated people who spent a lot of their personal free time testing the game. Their efforts made the difference and if you were to ask Aaron about it, I am willing to bet my copy of SE V that he has nothing but good things to say about most of the beta testers.
I have been invovled in at least five beta tests now and by far this one has been the most productive of them all. Our suggestions and bug reports were acted upon by Aaron. Aaron is only one man, and being steam rolled with bug reports, feature requests, suggestions, and other, does result in a more drawn out beta than if there were a team of programers working on the game. For one man, and a small beta test team, Aaron has done a wonderful job with SE V. The game will only continue to get better as the bug reports keep coming in. In a year I will bet we will all be very happy with this game and will even be discussing what we would like to see in an expansion pack. This game has so much potential that it fills me with joy just thinking about it. And to actually make me fill optomisic enough to feel joy given the way my mind works, is truly a profound thing. The more the bugs and dislikes about the game are reported in a constructive helpful manor, the better the game will ultimately become. http://forum.shrapnelgames.com/images/smilies/happy.gif |
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