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Re: Strange horror behaviour (likely bug)
Any ETA on hotfix yet from devs? (or at least confirmation that hotfix is coming)
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Re: Strange horror behaviour (likely bug)
Wait. The travel spells are still bugged? >.<
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Re: Strange horror behaviour (likely bug)
I confirm that the eater of heroes attack units in the HoF without any horror mark.
Tried several games yesterday : in the first game, 2 mages (both with heroic abilities) got eaten in the same game. Second game : ermor with awake prince of death : my pretender was killed in a year of two (did'nt have any item yet, and raise dead in not enought versus an horror). Third game : another mage eaten I didn't have any game where I didn't lose at least one commander. Scales that could have an influence : magic was neutral or drain in all games (so I don't think that high magic can increase the chance) luck was +2 or +3 in all 3 games (I'm tryibng differents nations and want to see their heroes ^_^) I would think that if anything luck should decrease such random attack, but from a previous poster in the thread, it look like it could increase ?! |
Re: Strange horror behaviour (likely bug)
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Re: Strange horror behaviour (likely bug)
I dunno, it is kind of funny.
Actually, I'd like to see the hunter of hero's left in, if tuned down a tad. It's a nice restriction on SC's. Alternatively, it might be fun to have it randomly attack arena champions... |
Re: Strange horror behaviour (likely bug)
Do SCs need still more restrictions? I don't have any MP experience with Dom3 yet, but I've gotten the impression that they are much weaker than in Dom2, and that there are more counters to them.
Originally, from the horror's description, I thought the Hunter of Heroes was supposed to attack entities in the HoF at random whether they were horror marked or not, just not quite as often as it now does with the bug. IMO, misfortune 3 (or maybe just 2) should cause random horror attacks even against non-marked targets. |
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Re: Strange horror behaviour (likely bug)
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Re: Strange horror behaviour (likely bug)
The patch didn't mention of the spells being fixed. Did it work? O_o
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Re: Strange horror behaviour (likely bug)
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* Correct game name in credits. * No more snowfall events under water. * Gateway fixed. |
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