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Re: Musing over reputation...
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(At least that's what I understand from empirical testing) |
Re: Musing over reputation...
There's also a 25 "hero point" bonus for each time you've died I believe.
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Re: Musing over reputation...
What I meant was that kills are counted equally as it is -- so somebody who kills chaff is quite possibly more famous than somebody who runs around slaying powerful heroes.
On a tangent, does the 'Vengeance of the Dead grows exponentially stronger with repeated casts' still exist? VotD kills probably shouldn't count... unless the dead are supposed to become more vengeful every time you kill their shades. |
Re: Musing over reputation...
Maybe their buddies in the underworld come along to help them get some vengance?
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Re: Musing over reputation...
I don't really like the idea of killing a horror giving you a reward. It's already possible to make really really powerful dudes, and having another avenue ("hunter of horrors") open for gaining even more power could yield dudes who are totally unstoppable. If it could be done without making this possible, it might be interesting...
I do like Action's idea of removing a horror mark level if you kill one. You could maybe even push this a bit; if you kill a doom horror, you lose your horror mark entirely, and you lose one level of horror markage for killing even a regular horror. Serious effort in a battle, or abuse of a mighty artifact, could still doom you, but you would have the chance to not just survive but actually triumph. |
Re: Horror Reward System
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Re: Horror Reward System
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[/quote] Heh. Anyone else seen the japanese movie, "Ichi the Killer"? http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Horror Reward System
How about removing/lowering the horror mark, and a custom title if the hero manages to slay one of the doom horrors (might be a neat idea to have the title increase per horror killed, i.e. slayer of horrors, destroyer of horrors and so on, would give some cool bragging rights for HoF hero's)
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