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-   -   Horror Reward System (http://forum.shrapnelgames.com/showthread.php?t=31823)

Agrajag November 15th, 2006 07:22 PM

Re: Musing over reputation...
 
Quote:

Taqwus said:
And that would be used for the HoF, instead of pure kill count.

Just wanted to point out that it isn't pure kill count, its 2*kill count + experience points
(At least that's what I understand from empirical testing)

Graeme Dice November 15th, 2006 07:25 PM

Re: Musing over reputation...
 
There's also a 25 "hero point" bonus for each time you've died I believe.

Taqwus November 15th, 2006 09:38 PM

Re: Musing over reputation...
 
What I meant was that kills are counted equally as it is -- so somebody who kills chaff is quite possibly more famous than somebody who runs around slaying powerful heroes.

On a tangent, does the 'Vengeance of the Dead grows exponentially stronger with repeated casts' still exist? VotD kills probably shouldn't count... unless the dead are supposed to become more vengeful every time you kill their shades.

Shovah32 November 17th, 2006 02:19 PM

Re: Musing over reputation...
 
Maybe their buddies in the underworld come along to help them get some vengance?

Ygorl November 17th, 2006 04:46 PM

Re: Musing over reputation...
 
I don't really like the idea of killing a horror giving you a reward. It's already possible to make really really powerful dudes, and having another avenue ("hunter of horrors") open for gaining even more power could yield dudes who are totally unstoppable. If it could be done without making this possible, it might be interesting...

I do like Action's idea of removing a horror mark level if you kill one. You could maybe even push this a bit; if you kill a doom horror, you lose your horror mark entirely, and you lose one level of horror markage for killing even a regular horror. Serious effort in a battle, or abuse of a mighty artifact, could still doom you, but you would have the chance to not just survive but actually triumph.

Corwin November 17th, 2006 11:20 PM

Re: Horror Reward System
 
Quote:

NTJedi said:
A threat to what?? The horrors have no home, no property and can travel between different planes. These creatures FEED on the emotions of suffering, lamentation and fear... not on being killed over and over by the same powerful SC.


...unless it was a particulary masohistic horror, who likes to feed on his own suffering. Than the more you kill him the more often he will come to you for more... http://forum.shrapnelgames.com/image...es/biggrin.gif

Cainehill November 18th, 2006 01:59 AM

Re: Horror Reward System
 
Quote:

Corwin said:


...unless it was a particulary masohistic horror, who likes to feed on his own suffering. Than the more you kill him the more often he will come to you for more... http://forum.shrapnelgames.com/image...es/biggrin.gif

[/quote]

Heh. Anyone else seen the japanese movie, "Ichi the Killer"? http://forum.shrapnelgames.com/images/smilies/wink.gif

Archonsod November 18th, 2006 02:18 AM

Re: Horror Reward System
 
How about removing/lowering the horror mark, and a custom title if the hero manages to slay one of the doom horrors (might be a neat idea to have the title increase per horror killed, i.e. slayer of horrors, destroyer of horrors and so on, would give some cool bragging rights for HoF hero's)


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