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Hm, how likely is Feeblemind?
Just curious -- an expensive feebleminded mage can be even worse than a dead one, if you don't have a ready means of healing.
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Re: Hm, how likely is Feeblemind?
Maybe old age affliction chance is proportional to
({current age}-{beginning of old age})/{beginning of old age}? |
Re: Hm, how likely is Feeblemind?
Calmon, that last test was interesting. Can you do the same with death 3 and growth 3?
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Re: Hm, how likely is Feeblemind?
The initial rate of old age afflictions is based on maxage and maxage only. Maxage is the start of the old age.
Every pick of Death magic gives a chance of preventing an old age affliction, and I understand high-enough Death makes you immune to old age afflictions. Rejuvenation, or the ability to heal your own afflictions, migth help prevent afflictions, or it might just increase maxage; I'm not sure. EDIT: Just to be sure, I requested magicless Crones to be tested because they are always old, and have maxage 500. |
Re: Hm, how likely is Feeblemind?
We know that Death reduces chance of getting affliction, but I think the impact of Fire and Nature is purely on the maxage. The impact of Nature is much greater, each point increases maxage by 50% of its original value, whereas each point of Fire reduces maxage by 5. I doubt, but have no evidence, that Nature and Fire impact the chance of affliction once you are old.
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Re: Hm, how likely is Feeblemind?
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Re: Hm, how likely is Feeblemind?
Another test to compare different old age characters:
- Crone (Death 1, Old Age 500, 9 HP) - Arch Theurg (Air 1, Water 1, Astral 4, Some Random Magic (no death/nature), Old Age 50, 8 HP) - Warlock (Astral 2, Blood 3, Random Magic (No death/nature), Old Age 35, 13 HP) - Anathemant Salamander (Fire 2, Holy 2, Old Age 33, 13 HP) - Grand Master (Fire 3, Astral 2, Random Magic (No death/nature), Holy 2, Old Age 44, 8 HP) - Augur Elder (Fire 2, Death 2, Random Magic (no nature), Old Age 44, 9 HP) All scales set to normal, here are the results: Turn 13: 100 Crone, 100 Arch Theurg, 100 Warlock, 100 Anathemant Salamander, 100 Grand Master, 100 Augur Elder Turn 25: 91 Crone, 85 Arch Theurg, 86 Warlock, 87 Anathemant Salamander, 84 Grand Master, 97 Augur Elder Turn 37: 86 Crone, 71 Arch Theurg, 65 Warlock, 71 Anathemant Salamander, 73 Grand Master, 93 Augur Elder Turn 49: 80 Crone, 65 Arch Theurg, 48 Warlock, 55 Anathemant Salamander, 62 Grand Master, 90 Augur Elder Turn 61: 73 Crone, 53 Arch Theurg, 39 Warlock, 44 Anathemant Salamander, 50 Grand Master, 85 Augur Elder Turn 73: 67 Crone, 48 Arch Theurg, 32 Warlock, 33 Anathemant Salamander, 43 Grand Master, 83 Augur Elder Turn 85: 61 Crone, 44 Arch Theurg, 24 Warlock, 23 Anathemant Salamander, 37 Grand Master, 80 Augur Elder Turn 97: 57 Crone, 34 Arch Theurg, 21 Warlock, 21 Anathemant Salamander, 30 Grand Master, 77 Augur Elder Turn 109: 55 Crone, 28 Arch Theurg, 21 Warlock, 18 Anathemant Salamander, 25 Grand Master, 75 Augur Elder Turn 121: 47 Crone, 24 Arch Theurg, 19 Warlock, 13 Anathemant Salamander, 22 Grand Master, 70 Augur Elder Afflictions: Turn 13: 19 afflicted Crone, 29 afflicted Arch Theurg, 34 afflicted Warlock, 26 afflicted Anathemant Salamander, 25 afflicted Grand Master, 13 afflicted Augur Elder Turn 121: 13 non-afflicted Crone, 4 non-afflicted Arch Theurg, 1 non-afflicted Warlock, 1 non-afflicted Anathemant Salamander, 6 non-afflicted Grand Master, 20 non-afflicted Augur Elder The low Old Age Entry Date of the Warlock and Anathemant Salamander didn't let them survive for long. Equal results like the Anathemant dragons in the former test. Warlocks without any Fire Magic die the same way. So only the Old Age counts. The Arch Theurgs are like the Philosophers, no significant difference. Holy, etc. don't have any effect. The Grand Masters are between the Arch Teurs and the Warlocks/Anathemants. The Augur Elders have the same Death 2 like the Grand Thaumaturgs (+ random death). 70 survided compared with 79 Grand Thaumaturgs. Old Age 44 (instead 50) may be the difference. The old age of 500 didn't give the crones a visible bonus. The 47 survived Crones seems normal for a death 1 unit. So a crone with an age of 697 coming in the game has a very big chance of dieing on old age within 10 years gametime. How they went so old outsite the game? http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Hm, how likely is Feeblemind?
The old age of 500 didn't give the crones a visible bonus. The 47 survived Crones seems normal for a death 1 unit.
So a crone with an age of 697 coming in the game has a very big chance of dieing on old age within 10 years gametime. How they went so old outsite the game? This looks like a bug to me: If the %-tage for afflictions is supposed to be based on the age threshold, than those crones should only get very few afflictions, and even fewer should get diseased?! Could you please test some death-1 mages with normal lifespan, old and not-old when bought? |
Re: Hm, how likely is Feeblemind?
> This looks like a bug to me:
> If the %-tage for afflictions is supposed to be based on the age threshold, than those crones should only get very few afflictions, and even fewer should get diseased?! Agreed. |
Re: Hm, how likely is Feeblemind?
I don't think any more testing is necessary to confirm that bug. Crones have a lifespan 10x that of anything else on the chart. If lifespan helped in any meaningful way they'd have outlived the Augur Elders. FWIW, when I played EA Tien Chi with a growth scale (sorry, forgot the details) my Celestial Masters (Old at something like 220) still picked up afflictions at a good clip.
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