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-   -   Found a MOD Models to X format Conversion Tool (http://forum.shrapnelgames.com/showthread.php?t=32595)

Atrocities January 1st, 2007 08:19 PM

Re: Converting MOD Models to X format (I FOUND ONE
 
Never mind I found the plugins I needed.

I have only the demo version of this software so I cannot save files. Do you export them, or just save them as an X formated file?

Do they load with the SE V X model viewer? Are the textures intact?

Kana January 2nd, 2007 02:03 AM

Re: Converting MOD Models to X format (I FOUND ONE
 
1 Attachment(s)
Yeah the demo of UU3d wont allow you to export to a format we need...I've already considered trying to use that program...

Wow it is corrupt...sorry...for the bad link...I have a working version...if you want I can upload it...in fact here it is...

Bascially I'll help anyway I can AT, especially if it involves converting .MOD, because I will need them for my planned SFB mod.

jsm64 January 2nd, 2007 10:30 PM

Re: Converting MOD Models to X format (I FOUND ONE
 
I save to X format. I convert all texture files to bmp files and everything works great in game once you set the engine and weapon points.

jsm64 January 2nd, 2007 11:33 PM

Re: Converting MOD Models to X format (I FOUND ONE
 
1 Attachment(s)
I'm go to try to attach a screenshot of a Klingon BOP's attacking Borg ships.

Atrocities January 3rd, 2007 12:01 AM

Re: Converting MOD Models to X format (I FOUND ONE
 
Very good work jsm64.

Kana June 21st, 2007 04:34 PM

Re: Converting MOD Models to X format (I FOUND ONE
 
I hate to resurrect an old thread...

But can anyone who has converted SFC models to SEV please post a detailed account of the hows, whys, and programs used.

Thanks

Atrocities June 21st, 2007 10:44 PM

Re: Converting MOD Models to X format (I FOUND ONE
 
You must buy the program, install the conversion plug in. Then open the SFC mod files and then export them as X format. Once that is done you can then use them in SE V. I don't remember the name of the program I used but I can try and find it.

Atrocities June 21st, 2007 11:07 PM

Re: Found a MOD Models to X format Conversion Tool
 
I used Milkshape 3d with the MOD plug in to open the files. I then converted them to lightwave 6 models and exported them. I then used Ultimate Unwrap3d to open the lightwave files and convert them to x format. However unwrap unlimited now has a plug in for MOD files to the need to use milkshape is mute.

My trial period for Ultimate Unwrap3d expired and I never did buy the program. I would recommend buying that program and using it to do your conversions.

narf poit chez BOOM June 22nd, 2007 12:10 AM

Re: Found a MOD Models to X format Conversion Tool
 
Use Wings3d to make models. It's easy; if you can play with playdough, you can use wings.

Kana June 22nd, 2007 01:16 AM

Re: Converting MOD Models to X format (I FOUND ONE
 
Thank AT for the info.


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