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-   -   SFTC Lite (http://forum.shrapnelgames.com/showthread.php?t=32812)

Tnargversion2 February 27th, 2007 06:47 PM

Re: SFTC Lite
 
PES, I noticed that Gas Giants and Ice planets are not allowed as homeworlds; however, I one of the games I loaded up had my homeworld as a Gas Giant.

Also, No Atmosphere planets are not allowed. Is there a reason why this is, perhaps canon?

Long shot here, but are you planning on doing anything with the canon races. If so I think that the religious racail trait would fit nicely with races such as the Thebans and Rigelians. Not sure about the organic, temporal, or crystaline. Perhaps this could be adjusted and modded to account for the characteristic racial advantages of the avain races in terms of fighter usage (access to speciallized strategies or fighter weaponry) and the bugs ability to turn captured races into resources and obnoxious bonus to shipyard rates (temporal shipyards into bug mass production assembly yards) and a huge reduction in maintence. A maintence reduction component that makes maintaing those huge fleets not such a management issue.

President_Elect_Shang February 28th, 2007 11:23 AM

Re: SFTC Lite
 
Oh lots of questions; http://forum.shrapnelgames.com/image...es/biggrin.gif let me get some free time and I will address them plus that wonderful list you sent me by PM. I can't thank you enough for the critique. Between sub-ing and CN and LW I have been to busy to work on the Mod. I don't want you to think I am ignoring you here. One answer I can give you is the one about the HW on a gas giant, that is an old issue dating back from the days of SE4. The game tries to place you by finding your atmosphere type first. If it finds a match it which is in the same sector as a larger body it will place you on the larger body. I don't think Aaron is ever going to get that problem fixed. I will address everything on more detail in my next response. http://forum.shrapnelgames.com/images/smilies/cool.gif


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