![]() |
Re: [request for help] unique provinces ideas
It doesnt really matter if any of them are "ok" if we can get alot of them. If any of them are super disastrous or abit too much benefit for the amount of fight, it will balance off by showing up so rarely.
|
Re: [request for help] unique provinces ideas
Here's a few more:
Land Name: The Devouring Deep Terrain: Deep Sea Commanders: 3 Basalt King Troops: 5 Monster Fish, 5 Sea Serpent, 10 Kraken Poptype: no special Magic sites: Basalt Pillars, Kraken Pit, Basalt Statue Land Name: Valley of Despair Terrain: Farmland Commanders: 1 Succubus, 5 Circle Master, 10 Conjuror Troops: 100 Ghoul, 20 Bone Fiend, 10 Fiend of Darkness Poptype: no special Magic sites: Haunted Torture Chamber, Black Tower, The Demon Gate Land Name: End of Dreams Terrain: Swamp Commanders: 4 Dracolich Troops: 100 Soulless Poptype: no special Magic sites: Leper Fens, Temple of Darkness, Gore Swamps |
Re: [request for help] unique provinces ideas
The Ancient Presence is from one of the more vicious and rare events in the game -- almost the entire population of the province dies, and the Ancient Presence leads a group of mandragoras or mannikin (can't remember which right now) to attack the garrison.
|
Re: [request for help] unique provinces ideas
It's both Mandragora and Mannikin, over 100 of them in total. Very nasty.
|
Re: [request for help] unique provinces ideas
I should backtrack on "too much". We probably shouldnt use unique magic items. And putting too many of the same type of magic site might not be good.
But if you list 3 or 4 sites then that province will only get them if it has empty slots. If it has 2 already then it will only get 2 of the suggested. You might want to list magic sites in the order of importance |
Re: [request for help] unique provinces ideas
Could anyone give me a detailed description of the Ancient Presence unit? I'd like to base a Pretender for an Ivy Kingdom nation off of it. Thanks for your help!
|
Re: [request for help] unique provinces ideas
Quote:
Note also that there can be multiple terrains types required for the same province (for exemple, a valley might need "farm" and "border mountain" at the same time) One more thing : All preset provinces will have an "author" value assigned, that will automatically be added in the comments of the province in the ouput map file @gandalf and alls others : from a previous post you made in the forum, I plan to add to the province the total count of land and sea neighbours. So yes it will be possible to create uniques provinces that require "lake" or "island", or even "hidden" (province with no neighbours, only way in or out by teleport spells, the random map generator sometimes make some when mountain percent chance is high) |
Re: [request for help] unique provinces ideas
I think I could take some time just going thru the magic sites and creating logical provinces for many of them. Why dont the sites that allow me to summon or recruit xxxxxxx cause me to have to battle xxxxxxxx. Ghouls, mummies, trolls, enchantress, magi, villains, etc etc.
And sites that dont do much but have cool names. Haunted Village, Ancient Temple, Graveyard of the Damned. |
Re: [request for help] unique provinces ideas
It's fun just looking at the magic site list for inspiration. Mine's for Dom2 though, is there one for Dom3? There are some new sites I think.
What kind of province would have a Temple of Darkness? A terrible swamp, naturally, full of corpses and reeking of decay. Who would rule such place? Four Dracoliches, of course, commanding and army of people they've killed. More provinces coming up tomorrow. http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: [request for help] unique provinces ideas
Thanks Teraswaerto, your provinces are great
You have a list of magic sites at http://www.dom3minions.com/docs/ , but there is no description of their efects, only their names. |
All times are GMT -4. The time now is 04:39 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.