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-   -   The Mod List (updated 24th feb) (http://forum.shrapnelgames.com/showthread.php?t=33322)

Edi February 23rd, 2007 10:29 AM

Re: The Mod List
 
Psientist, you're soon enough going to get new versions of both Faerun and Loemendor. I'll be doing Faerun and Kaljamaha has the Dom3 Loemendor coming along.

Edi

Psientist February 23rd, 2007 12:24 PM

Re: The Mod List
 
excellent! Some of my favorite maps.

Sombre February 27th, 2007 12:23 PM

Re: The Mod List
 
Lots of little bits added and updated. I'll try to play every mod on the list as time goes by, give a short opinion on each of them.

Psientist March 11th, 2007 03:28 PM

Re: The Mod List
 
Mytheology update:
version 1.52
Description "Seventeen new Pretenders and two new Blood spells including six brand new deities and eleven Pretenders formally available only as Summons. There are a few Super Combatants and some very powerful magic-users. The new Pretenders include: Desire (New - Middle Man), Fallen Archangel (Marignon Middle and Late), Grim Reaper (New: Ermor, All Ages), Heliophagus (Abysia Late), King of Banefires (Yomi Early), King of Deeper Earth (Argatha Early), Lord of the Plague Wind (Machaka Middle), Monkey King (New - Kailasa Early, Bandar Log Middle, Patala Late), Morpheus (New - Arcocephale Late), Pantokrator (New - All), Queen of the Sea (Oceania Early), Queen of Thunder (Caelum Early), Shah of Djinn and Ifreet (custom graphic - Marignon Middle), Tarrasque (New - Maverni Early), Teratos Rex (New - C'Tis Early), Treelord (custom graphic - Pangea Early), Vastness (Ryleh Middle)"
Final: Getting There

Singularity24601 March 13th, 2007 01:07 AM

Re: The Mod List
 
For the record, I found updating the Mod Index (before I went overseas) to be quite a chore and would *love* it if others would continue the work - a group effort for group benefit =).

Gandalf Parker March 13th, 2007 01:42 PM

Re: The Mod List
 
Well thanks for the effort.
Maybe someone else will pick up on it.

Sombre April 16th, 2007 11:35 PM

Re: The Mod List
 
Updated.

Gandalf Parker April 17th, 2007 12:12 PM

Re: The Mod List
 
Name: Single Age mod
Type: crazy games
Version: 1.00
Final: might update it for new nations
Author: Gandalf Parker
Desc: This places all of the early, mid, and late era nations into the early era. With this mod enabled you can play early Ulm against late Ulm. Or you can put all 77 nations into one game. Great for playing on a giant 1500 province map.
3.06 Compatible: yes
Balanced for vanilla: yes
note:It also includes the empty slots which are named "filler" and their slot number.
note2:Will not work for starting a game on servers.

Juzza April 19th, 2007 11:59 PM

Re: The Mod List
 
Name:Sar Elad, Age of Miracles
Version: 0.60
Final: No.
Author: Nerfix
Desc: Sar Elad is a kingdom of men who were led from slavery to freedom by a great Prophet.
3.06 Compatible: ?
Balanced for vanilla: Yes.

This mod overlaps Lanka, needs to be cleared before made or have the nation spot it uses changed.

Endoperez April 28th, 2007 11:29 AM

Re: The Mod List
 
Name: Ulm Update
Version: 0.90
Final: Yes, unless bugs appear
Author: Endoperez
Desc: This mod makes MA Ulm slightly more powerful. All Black Plate untis get better armor for the same cost (22 instead of 20 protection, helm doesn't have -1 def), most of their commanders get Standard, some of their commanders can levy militia, and they get two new commanders. One of the new commanders is a good archer, other basically Lord Guardian recruitable everywhere.
In short, Ulm gets more protection, a way to keep their forces from routing, cheap light infantry, an archer chassis and a thug chassis.
3.06 Compatible: yes
Balanced for vanilla: yes


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